Hellfire Gatling: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*The '''Explosion''' will always deal normal damage, regardless of you pressing the skill key again for Overheat. Only the '''Additional Overheat Explosion''' and the '''Final Explosion''' will have their damage increased. | *The '''Explosion''' will always deal normal damage, regardless of you pressing the skill key again for Overheat. Only the '''Additional Overheat Explosion''' and the '''Final Explosion''' will have their damage increased. | ||
*Enemies will be pulled into the center of the explosion, and will be knocked down by the final hit. | *Enemies will be pulled into the center of the explosion, and will be knocked down by the final hit. | ||
**When not overheated, since you can move before the final explosion ends, you can simply use a normal command attack to catch them as they fall to the ground. | **When not overheated, since you can move before the final explosion ends, you can simply use a normal command attack to catch them as they fall to the ground. | ||
**When overheated, Raven does a lengthy animation as he recovers from the recoil, which cannot be cancelled, preventing you from following up on the skill. | **When overheated, Raven does a lengthy animation as he recovers from the recoil, which cannot be cancelled, preventing you from following up on the skill. | ||
*When activating Overheat, this skill will grant two stacks of [[Overheat Mode Activated!|Overheat]]. | |||
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*{{buff|Casting speed increased.}} | *{{buff|Casting speed increased.}} | ||
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| 08/ | | 08/27/2020 || 08/26/2020 || colspan=2 align="left" | | ||
*Fixed '''Final Explosion''' damage not being affected by Skill Damage Increase effects. | *Fixed '''Final Explosion''' damage not being affected by Skill Damage Increase effects. | ||
|} | |} |
Revision as of 17:07, 26 August 2020
Requirements
Class | Level Required |
---|---|
Weapon Taker | 35 |
Skill Information
PvE
Level Required | Fire Explosion (Magical) | Maximize Buff | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Normal | Overheat | Maximize Increase | Duration | Explosion | Additional Overheat Explosion | Final Explosion | |||
35 | 371% | 516% | N/A | 18 | 10 | 6 | 250 MP | 21 Seconds | |
[Enhanced] | ??% | 3 Seconds |
PvP
Level Required | Fire Explosion (Magical) | |
---|---|---|
Normal | Overheat | |
35 | 113% | 157% |
[Enhanced] |
Skill Traits
Empowered Hellfire Gatling | Absorbing Hellfire Gatling |
---|---|
Attribute Effect | Attribute Effect |
Damage increased to 120% | MP Gain of the skill increased to 140% |
Total Damage
Mode | Regular | |||
---|---|---|---|---|
Normal | Overheat | |||
Normal | Empowered | Normal | Empowered | |
PvE | 8,904% | 10,684.8% | 14,934% | 17,920.8% |
PvP | 2,712% | 3,254.4% | 4,546% | 5,455.2% |
Tips and Details
- The Explosion will always deal normal damage, regardless of you pressing the skill key again for Overheat. Only the Additional Overheat Explosion and the Final Explosion will have their damage increased.
- Enemies will be pulled into the center of the explosion, and will be knocked down by the final hit.
- When not overheated, since you can move before the final explosion ends, you can simply use a normal command attack to catch them as they fall to the ground.
- When overheated, Raven does a lengthy animation as he recovers from the recoil, which cannot be cancelled, preventing you from following up on the skill.
- When activating Overheat, this skill will grant two stacks of Overheat.
Old Version
- In the past, Hellfire Gatling used to fire multiple fireballs instead of creating a barrage of close-ranged explosions.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/12/2012 | 03/13/2013 |
| |
01/19/2012 | - |
| |
03/29/2012 | - |
| |
11/07/2013 | - |
| |
08/06/2015 | 01/13/2016 |
| |
02/04/2016 | 03/16/2016 |
| |
01/12/2017 | - |
| |
04/27/2017 | - |
|
|
07/27/2017 | - |
| |
04/05/2018 | 04/18/2018 |
| |
08/01/2019 | 08/14/2019 |
| |
08/27/2020 | 08/26/2020 |
|
Alternative Names