Divine Blade: Difference between revisions
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(I can't replicate anything from the previous edits regarding its hit count, but I do see the blades have an active hitbox in midair, with a completely consistent 4 blade + 6 shockwave hits on grounded targets.) |
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! colspan=6 | Normal | ! colspan=6 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || 417% || rowspan=2 | | | '''{{PvE}}''' || 417% || rowspan=2 | 6 || rowspan=2 | 6 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 127% | | '''{{PvP}}''' || 127% | ||
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! colspan=6 | [Enhanced] | ! colspan=6 | [Enhanced] | ||
|- | |- | ||
| '''{{PvE}}''' || 500% || rowspan=2 | | | '''{{PvE}}''' || 500% || rowspan=2 | 6 || rowspan=2 | 6 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 152% | | '''{{PvP}}''' || 152% |
Revision as of 17:39, 15 August 2021
[Special Active: Strength] Slam the ground with a sword of victory. | |
Annihilation Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
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Grand Master : Transcendent | 90 |
Skill Information
Mode | Explosion (Physical) | Max Hits Per Sword | Number of Swords | MP Usage | Cooldown | |
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Falling Sword | Explosion | |||||
Normal | ||||||
PvE | 417% | 6 | 6 | 3 | 200 MP | 15 Seconds |
PvP | 127% | |||||
[Enhanced] | ||||||
PvE | 500% | 6 | 6 | 3 | 200 MP | 15 Seconds |
PvP | 152% |
Skill Traits
Reversed Divine Blade | Gigantic Divine Blade | ||
---|---|---|---|
Attribute Effect | MP Usage | Cooldown | Attribute Effect |
MP Usage decreased to 60% Cooldown increased to 130% |
120 MP | 19.5 Seconds | Skill size increased to 120% |
Extra Information
Total Damage
Mode | Regular | ||
---|---|---|---|
Average | Maximum | ||
Per Sword | Total | ||
PvE | 8,000% | ?% | ?% |
PvP | 2,432% | ?% | ?% |
- Average assumes 16 hits.
Miscellaneous
Affected By Action Speed |
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Tips and Details
- Each blade has its own hitbox, split into two sections: the blade itself, which deals up to ? hits and is active from the moment the blade appears in the air, and the explosion upon contact with the ground or a platform, which deals 6 hits. Only wide enough enemies that can stretch past you can be hit by all 3 blades, while only tall enough targets can be hit fully by any given blade.
- On average, a target will be hit 4 times by a blade as it gets stuck in the ground, causing each blade to deal an average total of 10 hits.
- It is rather easy to consistently land 16 hits of the skill on any given target, as the explosion of the middle sword extends into the range of the other two swords own hitboxes. With the Gigantic trait, if aimed correctly, you can actually land two swords on most targets, dealing an average of 20 hits.
- It is possible to hit enemies below platforms as well, though only the blade itself will deal any hits in this case, dealing the average 4 hits. The shockwave will not deal damage below platforms.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
08/11/2016 | 09/28/2016 |
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01/25/2017 | 02/08/2017 |
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04/27/2017 | 05/10/2017 |
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07/27/2017 | 08/09/2017 |
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09/28/2017 | 10/18/2017 |
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04/05/2018 | 04/18/2018 |
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03/26/2020 | 04/22/2020 |
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Alternative Names