Clementine: Difference between revisions

From Elwiki
No edit summary
No edit summary
Line 32: Line 32:
! colspan=5 | Normal
! colspan=5 | Normal
|-
|-
| '''{{PvE}}''' || 227% || 47% || rowspan=2 | 4 || rowspan=2 | 8 || rowspan=2 | 15+ || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| '''{{PvE}}''' || 227% || 47% || rowspan=2 | 4 || rowspan=2 | 8 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 86% || 18%
| '''{{PvP}}''' || 86% || 18%
Line 38: Line 38:
! colspan=5 | [Enhanced]
! colspan=5 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 227% || 47% || rowspan=2 | 4 || rowspan=2 | 8 || rowspan=2 | 15+ || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| '''{{PvE}}''' || 227% || 47% || rowspan=2 | 4 || rowspan=2 | 8 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 86% || 18%
| '''{{PvP}}''' || 86% || 18%
Line 58: Line 58:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=3 | Mode !! colspan=4 | Regular<br>(Average) !! colspan=4 | [[Snowball Code]]<br>(Average)
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Snowball Code]]
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
Line 71: Line 71:
|}
|}
*Does not account for multiple enemies.
*Does not account for multiple enemies.
*Average assumes 15 hits per '''R Sign'''.
<br>
<br>



Revision as of 15:45, 4 September 2021

  • English
[Special Active: Strength]
[Moby Access]
Sends out a melody created from incomplete code. A strange and mysterious thing is created within the melody's code that attacks enemies. (Can be used mid air)
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.


Requirements

Class Level Required
Code: Failess 45


Skill Information

Mode Damage (Physical) Max Hits MP Usage Cooldown
Incomplete Melody R Sign Incomplete Melody R Sign
(Per Incomplete Melody Hit)
Per Melody Melody Count
Normal
PvE 227% 47% 4 8 15 200 MP 15 Seconds
PvP 86% 18%
[Enhanced]
PvE 227% 47% 4 8 15 200 MP 15 Seconds
PvP 86% 18%


Skill Traits

Light Clementine Heavy Clementine
Attribute Effect MP Usage Attribute Effect Cooldown
MP Usage decreased to 80% 160 MP Damage increased to 144%
Cooldown increased to 120%
18 Seconds


Total Damage

Mode Regular Snowball Code
Normal Heavy Normal Heavy
Per Melody Total Per Melody Total Per Melody Total Per Melody Total
PvE 3,728% 29,824% 5,368.32% 42,946.56% 4,622.72% 36,981.76% 6,656.72% 53,253.73%
PvP 1,424% 11,392% 2,050.56% 16,404.48% 1,594.88% 12,759.04% 2,296.63% 18,373.02%
  • Does not account for multiple enemies.


Tips and Details

  • Since 1 R Sign is created on every hit dealt by the Incomplete Melody, the skill can deal vastly more damage on larger targets that can be hit by multiple melodies.
    • Additionally, it will also spawn one R Sign per enemy hit, allowing the skill to deal high amounts of damage to enemies near each other.


Trivia

Updates

Date Changes
KR NA PvE PvP
09/02/2021 -
  • Clementine added.
09/09/2021 -
  • Incomplete Melody max hits and distance have been reduced.


Alternative Names

Server Name Translation
South Korea 클레멘타인 Clementine



Template:CFSkills