Invite Abyss: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Mode !! Damage (Magical) !! Max Hits !! MP Usage !! Cooldown | ! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! rowspan=2 | Defense Ignore<br>(Per Combination Gauge Consumed) !! colspan=2 | Max Hits !! rowspan=2 | Combination Gauge Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! Abyss Sphere !! Shot !! Abyss Sphere !! Shot | |||
|- | |- | ||
! colspan= | ! colspan=9 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || | | '''{{PvE}}''' || 306% || 417% || 2% || rowspan=2 | 23 || rowspan=2 | 180 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || | | '''{{PvP}}''' || 104% || 143% || 1% | ||
|- | |- | ||
! colspan= | ! colspan=9 | [Enhanced] | ||
|- | |- | ||
| '''{{PvE}}''' || | | '''{{PvE}}''' || 306% || 417% || 2% || rowspan=2 | 23 || rowspan=2 | 180 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || | | '''{{PvP}}''' || 104% || 143% || 1% | ||
|} | |} | ||
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|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Mode !! Base | ! rowspan=3 | Mode !! colspan=4 | Base | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! colspan=2 | Normal !! colspan=2 | Heavy | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! Average !! Maximum !! Average !! Maximum | |||
|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: }}}}% | | {{formatnum:{{#expr: 306*3 + 417*7}}}}% || {{formatnum:{{#expr: 306*23 + 417*180}}}}% | ||
| {{formatnum:{{#expr: (306*3 + 417*7)*1.44}}}}% || {{formatnum:{{#expr: (306*23 + 417*180)*1.44}}}}% | |||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: }}}}% | | {{formatnum:{{#expr: 104*3 + 143*7}}}}% || {{formatnum:{{#expr: 104*23 + 143*180}}}}% | ||
| {{formatnum:{{#expr: (104*3 + 143*7)*1.44}}}}% || {{formatnum:{{#expr: (104*23 + 143*180)*1.44}}}}% | |||
|} | |} | ||
*Average assumes 3 '''Abyss Sphere''' and 7 '''Shot''' hits. | |||
<br> | <br> | ||
Revision as of 19:53, 28 April 2022
[Special Active: Bravery] Ciel fires magical bullets into an abyssal sphere. Afterwards, the abyssal sphere will move along the path, spewing out the magic bullets and devastating the surroundings. | |
Dyad Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Turbids | 45 | Advanced Training Skill Quest |
Skill Information
Mode | Damage (Magical) | Defense Ignore (Per Combination Gauge Consumed) |
Max Hits | Combination Gauge Usage | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|
Abyss Sphere | Shot | Abyss Sphere | Shot | |||||
Normal | ||||||||
PvE | 306% | 417% | 2% | 23 | 180 | 0~10 | 300 MP | 22 Seconds |
PvP | 104% | 143% | 1% | |||||
[Enhanced] | ||||||||
PvE | 306% | 417% | 2% | 23 | 180 | 0~10 | 300 MP | 22 Seconds |
PvP | 104% | 143% | 1% |
Skill Traits
Heavy Invite Abyss | Haste Invite Abyss | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | Cooldown |
Damage increased to 144% Cooldown increased to 120% |
26.4 Seconds | Cooldown decreased to 80% | 17.6 Seconds |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Normal | Heavy | |||
Average | Maximum | Average | Maximum | |
PvE | 3,837% | 82,098% | 5,525.28% | 118,221.12% |
PvP | 1,313% | 28,132% | 1,890.72% | 40,510.08% |
- Average assumes 3 Abyss Sphere and 7 Shot hits.
Tips and Details
- The magic bullets will pour out from the sphere in a consistent pattern, with 6 bullets being fired in a star formation 30 times in total, with that formation tilting clockwise each time.
- The magic bullets will not start dealing damage until they have left the abyssal sphere, preventing the skill from more easily doing consistent damage on smaller targets. As a result, only enemies that fully encompass the sphere can take damage from every magic bullet fired.
- On average, the abyssal sphere will deal 3 hits to enemies as it passes by, while the magic bullets will deal anywhere from 4 to 10 hits on most targets, with that amount going up the larger a target is.
- The abyssal sphere can get stuck on certain walls, more often when facing right, allowing it to deal full damage to any cornered enemies. Whether or not they take magic bullet damage in this case however, depends on if the enemy's hitbox extends out of the sphere's confines or not.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
04/28/2022 | - |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 인바이트 어비스 | Invite Abyss |
Turbids - Skills