Lunatic Fury

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Revision as of 10:21, 7 March 2014 by Psycho K (talk | contribs) (Max hits and ammo usage added.)
[Special Active] Chung tackles his targets with the Destroyer and slams it down. He rapidly fires cannonballs into the ground which pulsate and release waves of energy high into the air.


Requirements

Class Master Level Required SP Cost per Level Alternative
Fury Guardian Lv. 20 40 3 Pain of Caladbolg


Skill Information

Skill Level Level
Required
Dash
(Physical)
Cannonballs (Magical) Max Hits Ammo Usage MP Usage Cooldown
Initial Final Awakening Dash Initial Final Awakening
1 40 131% 455% 2278% 83% 2 2-5 1 5 3-6 300 MP 18 Seconds
2 135% 740% 2352% 86%
3 41 140% 485% 2426% 88%
4 44 144% 499% 2500% 91%
5 47 148% 514% 2574% 94%
6 50 152% 529% 2648% 96%
7 53 157% 544% 2722% 99%
8 56 161% 559% 2796% 102%
9 59 165% 573% 2870% 105%
10 62 169% 588% 2944% 107%
11 65 174% 603% 3018% 110%
12 68 178% 618% 3092% 113%
13 71 182% 632% 3166% 115%


Tips and Details

  • The final cannonball will unleash a powerful explosion that launches all foes into the air.
    • In Awakening Mode, the floor will reverberate with the impact, dealing more magic damage.
  • At least three cannonballs are required to execute this skill.
  • Mana breaking during the cannon blasts is impossible.


Trivia

  • Lunatic Fury was renamed to Innocent Fury in the Japanese version of Elsword.
    • This has been changed back after the Chung's 2nd job class update in Japan.


Updates

  • 3/29/2012 KR
    • The vertical range of the last hit that raises the target has been shortened, making it impossible to combo afterwards.


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