Psionic Generator

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Revision as of 11:59, 20 February 2015 by Shironsaki (talk | contribs)
[Special Active] Install a generator that charges through the physical energy of allies and enemies in the vicinity and then explodes. The more characters that are near you (max. 10), the larger and more powerful the explosion is.
DP Skill
  • DP is not consumed while Dynamo Configuration Mode (Awakening) is activated.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Arc Tracer Lv. 20 40 3 Phantom Seeker


Skill Information

Skill Level Level Required Psionic Explosion (Physical) Explosion Size MP Usage DP Usage Cooldown
1 40 4176% ~ 6264% ~ 200% Maxiumum 230 MP 60 DP 23 Seconds
2 4312% ~ 6468%
3 41 4447% ~ 6671%
4 44 4583% ~ 6875%
5 47 4719% ~ 7078%
6 50 4855% ~ 7282%
7 53 4990% ~ 7485%
8 56 5126% ~ 7689%
9 59 5262% ~ 7893%
10 62 5397% ~ 8096%
11 65 5533% ~ 8300%
12 68 5669% ~ 8503%
13 71 5805% ~ 8707%
14 74 5940% ~ 8911%
15 77 6076% ~ 9114%
16 80 6212% ~ 9318%
17 83 6348% ~ 9521%


Tips and Details

  • Damage increase per enemy = (Maximum Damage - Minimum Damage)/10
    • Because you need to hit something to deal damage, you will always have the damage increase.
  • Psionic Generator's radius that counts the number of enemies is about the size of the maximum blast radius 200%.


Updates

  • 03/20/2014 KR
    • Changed from 300 MP cost to 230 MP/60 DP cost.


Alternative Names

Server Name Translation
France Générateur psionique Psionic generator


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