Rhythmical Quake (Stage 2)
From Elwiki
- English
[Master Skill Stage 2] Ride the wind and deliver a falling kick with the power of wind. Master Skill is unaffected by skill enhance effects except Master-only effects. |
Requirements
Class | Level Required |
---|---|
Anemos : Master Class | 99 |
Skill Information
PvE
Level Required | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Flying Knee Kick | Take Down Kick | Flying Knee Kick | Take Down Kick | |||
99 | 1510% | 1099% | 3 | 4 | 200 MP | 36 Seconds |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Flying Knee Kick | Take Down Kick | |
99 | 389% | 283% |
Skill Information (02/27/2020 KR Patch)
PvE
Level Required | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Flying Knee Kick | Take Down Kick | Flying Knee Kick | Take Down Kick | |||
99 | 2492% | 1812% | 3 | 4 | 200 MP | 36 Seconds |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Flying Knee Kick | Take Down Kick | |
99 | 391% | 284% |
Total Damage
Mode | Regular |
---|---|
PvE | 8,926% |
PvP | 2,299% |
Total Damage (02/27/2020 KR Patch)
Mode | Regular |
---|---|
PvE | 14,724% |
PvP | 2,309% |
Tips and Details
- Non-Super Armor enemies will be dragged along the entire skill, ensuring full hits.
- On Super Armor targets, it is best to stay close to them so the initial section can deal more damage, as it is unlikely to hit with both parts unless the enemy is large enough.
- It is ill advised to use the skill when here is a platform at the peak of the first portion in PvP. This may result in the target entering a knockdown state, completely negating the second half of the skill.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/16/2020 | 02/12/2020 |
| |
02/27/2020 | 03/25/2020 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 리드미컬 퀘이크 | Rhythmical Quake |