Aceldama: Difference between revisions

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__NOTOC__
__NOTOC__
{{Languages|Aceldama}}
<div style="float: right;">{{#ev:youtube|7Wzu2dP7IEA|300}}</div>
<div style="float: right;">{{#ev:youtube|7Wzu2dP7IEA|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Aceldama.png]]<br>
| [[Image:Aceldama.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung fires numerous rockets into the air that rain on the field around him.
| '''[Special Active]''' Chung fires numerous rockets into the air that rain on the field around him.
|}
|}
<br>  
<br>  
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
|- style="background:#99CCFF;"
! Class    !! Master !! Required Level !! SP Per Level !! Alternative
! Class    !! Master !! Required Level !! SP Cost Per Level !! Alternative
|-
|-
| [[Chung]] || Lv. 20 || 20            || 2                || [[Gigantic Impact]]
| [[Chung]] || Lv. 20 || 20            || 2                || [[Gigantic Impact]]
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== Skill Information ==
== Skill Information ==
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}-
|- style="background:#99CCFF;"
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level'''
! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! colspan="2" | Damage !! rowspan="2" | Explosion Radius !! rowspan="2" | Rockets !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Required<br>Level'''
|- style="background:#99CCFF;"
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage'''
! Shell<br>(Physical) !! Explosion<br>(Magic)
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Explosion<br>Radius'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Rockets'''
| align="left" | 1 || rowspan="3" | 20 || 233% || 538% || rowspan="20" | 200 units || rowspan="20" | 12? || rowspan="20" | 300 MP || rowspan="20" | 18 seconds
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown'''
| align="left" | 2 || 238% || 550%
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell<br>(Physical)'''
| align="left" | 3 || 243% || 562%
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>(Magic)'''
|-
{{!}}-
| align="left" | 4 || 21 || 249% || 574%
{{!}} align=left {{!}} 1
|-
{{!}} 20
| align="left" | 5 || 23 || 254% || 586%
{{!}} 233%
|-
{{!}} 538%
| align="left" | 6 || 25 || 259% || 599%
{{!}} rowspan=20 {{!}} 200 units
|-
{{!}} rowspan=20 {{!}} 12?
| align="left" | 7 || 27 || 264% || 611%
{{!}} rowspan=20 {{!}} 300 MP
|-
{{!}} rowspan=20 {{!}} 18 seconds
| align="left" | 8 || 29 || 270% || 623%
{{!}}-
|-
{{!}} align=left {{!}}  2
| align="left" | 9 || 31 || 275% || 635%
{{!}} 20
|-
{{!}} 238%
| align="left" | 10 || 33 || 280% || 647%
{{!}} 550%
|-
{{!}}-
| align="left" | 11 || 35 || 285% || 659%
{{!}} align=left {{!}}  3
|-
{{!}} 20
| align="left" | 12 || 37 || 291% || 671%
{{!}} 243%
|-
{{!}} 562%
| align="left" | 13 || 39 || 296% || 683%
{{!}}-
|-
{{!}} align=left {{!}} 4
| align="left" | 14 || 41 || 301% || 695%
{{!}} 21
|-
{{!}} 249%
| align="left" | 15 || 43 || 306% || 707%
{{!}} 574%
|-
{{!}}-
| align="left" | 16 || 45 || 312% || 720%
{{!}} align=left {{!}}  5
|-
{{!}} 23
| align="left" | 17 || 47 || 317% || 732%
{{!}} 254%
|-
{{!}} 586%
| align="left" | 18 || 49 || 322% || 744%
{{!}}-
|-
{{!}} align=left {{!}}  6
| align="left" | 19 || 51 || 327% || 756%
{{!}} 25
|-
{{!}} 259%
| align="left" | 20 (M) || 53 || 333% || 768%
{{!}} 599%
|}
{{!}}-
{{!}} align=left {{!}}  7
{{!}} 27
{{!}} 264%
{{!}} 611%
{{!}}-
{{!}} align=left {{!}} 8
{{!}} 29
{{!}} 270%
{{!}} 623%
{{!}}-
{{!}} align=left {{!}}  9
{{!}} 31
{{!}} 275%
{{!}} 635%
{{!}}-
{{!}} align=left {{!}}  10
{{!}} 33
{{!}} 280%
{{!}} 647%
{{!}}-
{{!}} align=left {{!}}  11
{{!}} 35
{{!}} 285%
{{!}} 659%
{{!}}-
{{!}} align=left {{!}}  12
{{!}} 37
{{!}} 291%
{{!}} 671%
{{!}}-
{{!}} align=left {{!}}  13
{{!}} 39
{{!}} 296%
{{!}} 683%
{{!}}-
{{!}} align=left {{!}}  14
{{!}} 41
{{!}} 301%
{{!}} 695%
{{!}}-
{{!}} align=left {{!}}  15
{{!}} 43
{{!}} 306%
{{!}} 707%
{{!}}-
{{!}} align=left {{!}}  16
{{!}} 45
{{!}} 312%
{{!}} 720%
{{!}}-
{{!}} align=left {{!}}  17
{{!}} 47
{{!}} 317%
{{!}} 732%
{{!}}-
{{!}} align=left {{!}}  18
{{!}} 49
{{!}} 322%
{{!}} 744%
{{!}}-
{{!}} align=left {{!}}  19
{{!}} 51
{{!}} 327%
{{!}} 756%
{{!}}-
{{!}} align=left {{!}}  20 (M)
{{!}} 53
{{!}} 333%
{{!}} 768%
{{!}}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Aceldama''' does not consume any ammo.
*The rockets fall at different times, not all at once.
*The rockets fall at different times, not all at once.
**It is possible for foes to be juggled between one to five rockets.
**It is possible for foes to be juggled between one to five rockets.
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== Trivia ==
== Trivia ==
*"Aceldama" is [http://en.wikipedia.org/wiki/Aramaic_language Aramaic] for "field of blood."
*"Aceldama" is [http://en.wikipedia.org/wiki/Aramaic_language Aramaic] for "field of blood."
<br>


{{ChSkills}}  
<tabber>
 
NA=
{{ChSkills}}
|-|
KR=
{{ChungSkillsKR}}
</tabber>
[[Category:Chung_Skills]]
[[Category:Chung_Skills]]

Revision as of 13:27, 20 November 2013

[Special Active] Chung fires numerous rockets into the air that rain on the field around him.


Requirements

Class Master Required Level SP Cost Per Level Alternative
Chung Lv. 20 20 2 Gigantic Impact


Skill Information

Skill Level Required Level Damage Explosion Radius Rockets MP Usage Cooldown
Shell
(Physical)
Explosion
(Magic)
1 20 233% 538% 200 units 12? 300 MP 18 seconds
2 238% 550%
3 243% 562%
4 21 249% 574%
5 23 254% 586%
6 25 259% 599%
7 27 264% 611%
8 29 270% 623%
9 31 275% 635%
10 33 280% 647%
11 35 285% 659%
12 37 291% 671%
13 39 296% 683%
14 41 301% 695%
15 43 306% 707%
16 45 312% 720%
17 47 317% 732%
18 49 322% 744%
19 51 327% 756%
20 (M) 53 333% 768%


Tips and Details

  • Aceldama does not consume any ammo.
  • The rockets fall at different times, not all at once.
    • It is possible for foes to be juggled between one to five rockets.
  • If there are platforms in the bombing zone, the rockets may strike them.
  • As Chung launches the rockets, foes standing near him will take damage not listed by the skill.


Trivia

  • "Aceldama" is Aramaic for "field of blood."