Aceldama: Difference between revisions
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! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! colspan="2" | Damage !! rowspan="2" | Explosion Radius !! rowspan="2" | Rockets !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! colspan="2" | Damage !! rowspan="2" | Explosion Radius !! rowspan="2" | Rockets !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:#99CCFF;" | |- style="background:#99CCFF;" | ||
! Shell<br>(Physical) !! Explosion<br>( | ! Shell<br>(Physical) !! Explosion<br>(Magical) | ||
|- | |- | ||
| align="left" | 1 || rowspan="3" | 20 || 233% || 538% || rowspan="20" | 200 | | align="left" | 1 || rowspan="3" | 20 || 233% || 538% || rowspan="20" | 200 Units || rowspan="20" | 12? || rowspan="20" | 300 MP || rowspan="20" | 18 Seconds | ||
|- | |- | ||
| align="left" | 2 || 238% || 550% | | align="left" | 2 || 238% || 550% |
Revision as of 13:47, 20 November 2013
- English
- Deutsch
- français
- Bahasa Indonesia
- 中文(简体)
[Special Active] Chung fires numerous rockets into the air that rain on the field around him. |
Requirements
Class | Master | Required Level | SP Cost Per Level | Alternative |
---|---|---|---|---|
Chung | Lv. 20 | 20 | 2 | Gigantic Impact |
Skill Information
Skill Level | Required Level | Damage | Explosion Radius | Rockets | MP Usage | Cooldown | |
---|---|---|---|---|---|---|---|
Shell (Physical) |
Explosion (Magical) | ||||||
1 | 20 | 233% | 538% | 200 Units | 12? | 300 MP | 18 Seconds |
2 | 238% | 550% | |||||
3 | 243% | 562% | |||||
4 | 21 | 249% | 574% | ||||
5 | 23 | 254% | 586% | ||||
6 | 25 | 259% | 599% | ||||
7 | 27 | 264% | 611% | ||||
8 | 29 | 270% | 623% | ||||
9 | 31 | 275% | 635% | ||||
10 | 33 | 280% | 647% | ||||
11 | 35 | 285% | 659% | ||||
12 | 37 | 291% | 671% | ||||
13 | 39 | 296% | 683% | ||||
14 | 41 | 301% | 695% | ||||
15 | 43 | 306% | 707% | ||||
16 | 45 | 312% | 720% | ||||
17 | 47 | 317% | 732% | ||||
18 | 49 | 322% | 744% | ||||
19 | 51 | 327% | 756% | ||||
20 (M) | 53 | 333% | 768% |
Tips and Details
- Aceldama does not consume any ammo.
- The rockets fall at different times, not all at once.
- It is possible for foes to be juggled between one to five rockets.
- If there are platforms in the bombing zone, the rockets may strike them.
- As Chung launches the rockets, foes standing near him will take damage not listed by the skill.
Trivia
- "Aceldama" is Aramaic for "field of blood."
- NA