Archenemy: Difference between revisions

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|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Class             !! Master !! Level Required !! SP Used Per Level !! Alternative
! Class           !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Reckless Fist]] || Lv. 20 || 55            || 5                || [[X Crash]]
| [[Reckless Fist]] || 40 || 49 || 57
|}
|}
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|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! rowspan=2 | Max Hits !! rowspan=2 | Knockdown Reduction !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! Character Level !! Damage (Magical) !! Max Hits !! Knockdown Reduction !! Duration !! MP Usage !! Cooldown
|- style="background:{{ColorSel|CharLight|Raven}}"
! Normal !! Awakening
|-
| align="left" | 1 || rowspan=2 | 55 || 448% || 572% || rowspan=10 | 4 || rowspan=10 | -15 per hit || rowspan=10 | 30 Seconds || rowspan=10 | 150 MP || rowspan=10 | 15 Seconds
|-
| align="left" | 2 || 482% || 615%
|-
| align="left" | 3 || 58 || 515% || 658%
|-
| align="left" | 4 || 62 || 549% || 701%
|-
| align="left" | 5 || 66 || 582% || 744%
|-
| align="left" | 6 || 70 || 616% || 787%
|-
| align="left" | 7 || 74 || 650% || 829%
|-
| align="left" | 8 || 78 || 683% || 872%
|-
| align="left" | 9 || 82 || 717% || 915%
|-
|-
| align="left" | 10 || 86 || 750% || 958%
| align="left" | 40 || 761% || 4 || -15 KD || 30 Seconds || 150 MP || 12 Seconds
|}
|}
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== [[Skill Notes|Skill Note]] ==
<center>{{quotation|BOOOM..., BOOOOM... this explosion is not the same as that explosion. I need the right combination of mixture to make it consistent. -Morpheus}}</center>
'''Name:''' Blaster Master (NA) / (폭파-"Blasting")
'''Description:''' Each javelin explodes (like the awakened version) and hits twice.
*Directly increased [[Archenemy]] damage in the past by doubling the hits. The hit count doesn't change anymore, so the skill note description is misleading.
**Allows [[Burning Nasod Hand]] to increase the damage if Nasod arm commands are used to fire the javelins.
*PvP damage modifier when used in awakening is increased from .4 to .6.
*All targets in range of the explosion are damaged.
*Javelin MP gain reduced from 3 MP to 0.
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|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=4 |  Archenemy - Reversed !! colspan=2 | Archenemy - Evil
! colspan=4 |  Archenemy - Reversed !! colspan=3 | Archenemy - Evil
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=2 | Level Required !!  rowspan=2 | Attribute Effect !! colspan=2 | Details !!  rowspan=2 | Level Required !!  rowspan=2 | Attribute Effect
! rowspan=2 | Level Required !!  rowspan=2 | Attribute Effect !! colspan=2 | Details !!  rowspan=2 | Level Required !!  rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! MP Cost !! Cooldown  
! MP Cost !! Cooldown || MP Burn
|-
|-
| 49 || {{SkillText|Reversed|70|150}} || 105 MP || 18 Seconds || 57 || {{SkillText|Evil|10}}
| 49 || {{SkillText|Reversed|70|150}} || 105 MP || 18 Seconds || 57 || {{SkillText|Evil|10}} || 40 MP
|}
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Revision as of 07:18, 17 January 2016

[Special Active] Summons 4 javelins to enhance your attacks. (Special Actives/Hyper Actives excluded)


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level
Reckless Fist 40 49 57


Skill Information

Character Level Damage (Magical) Max Hits Knockdown Reduction Duration MP Usage Cooldown
40 761% 4 -15 KD 30 Seconds 150 MP 12 Seconds


Skill Traits

Archenemy - Reversed Archenemy - Evil
Level Required Attribute Effect Details Level Required Attribute Effect Details
MP Cost Cooldown MP Burn
49 MP Usage decreased to 70%
Cooldown increased to 150%
105 MP 18 Seconds 57 Skill will burn 10 MP per hit 40 MP


Tips and Details

  • Awakening values do not include the 20% damage bonus.
  • In awakening mode, the javelins explode on contact, increasing damage output.
  • With four javelins, you can use the XX>XX combo and cancel after the fourth hit, because the javelin will stagger your opponent long enough for you to continue your combo.
    • This combo does not exist any more after Reckless Fist's revamp.
  • Some of Raven's indirect moves will not launch the javelins. E.g., spikes from XXvX and sparks from >>^X.
  • The javelins start attacking from the back.
    • If a foe is behind Raven as he attacks a foe in front of him, the javelin will hit the rear foe first.


Updates

  • 03/29/2012 KR
    • Damage increased.
  • 04/05/2012 KR
    • Second explosion's damage from the skill note has been decreased.
  • 07/04/2013 KR
  • 06/12/2014 KR
    • Damage increased.
  • 04/20/2015 KR
    • Skill's hitbox after noted changes to follow the visual effect, so the hitbox becomes larger.
  • 08/06/2015 KR
    • Additional hits for base explosions.
  • 09/17/2015 KR
    • Synced damage and tooltip.


Alternative Names

Server Name Translation
Japan アークエネミー Archenemy
France Ennemi juré Arch Enemy


Template:RFSkills