Atomic Shield

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[Special Active] Summons Nasod nano-drones to create a defensive shield.


Requirements

Class Master Level Required SP Used Per Level Alternative
Code: Nemesis Lv. 20 50 4 Divine Aura


Skill Information

Skill Level Level Required Energy Layer MP Usage Cooldown
HP Damage Amplifier Damage Reduction Range Duration
PVE PVP PVE PVP
1 50 80% 40% 10% 60% 40% 400 6 Seconds 100 MP 20 Seconds
2 83.6% 41.8% 11% 440 6.8 Seconds
3 53 87.2% 43.6% 12% 480 7.5 Seconds
4 57 90.8% 45.4% 14% 520 8.3 Seconds
5 61 94.4% 47.2% 15% 560 9 Seconds
6 65 98% 49% 16% 600 9.8 Seconds
7 69 101.6% 50.8% 17% 640 10.5 Seconds
8 73 105.2% 52.6% 18% 680 11.3 Seconds
9 77 108.8% 54.4% 20% 720 12 Seconds
10 81* 112.4% 56.2% 21% 760 12.8 Seconds
11 85* 116% 58% % 800 13.5 Seconds
12 89* 119.6% 59.8% % 840 14.3 Seconds

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Tips and Details

  • Maximum of 1 shield at a time.
  • Enemies inside the area of the shield will receive increased damage from you and allies for the duration, making this skill quite a powerful tool in both PvE and PvP, especially when combined with both Wind enchantment and high Critical rate. This can be enhanced further through the use of Tactical Field - Raid from a Tactical Trooper in your party.
  • Shield has a % of user max HP and breaks when its HP reaches 0.
  • Contrary to popular belief, the skill does not work on all manner of projectiles; only on those that are destroyed on contact.
    • It is useful against Nasod Inspector where nuking isn't possible and any mob that shoots homing missiles.
    • Against Avalanche, it is best used on the leftmost or rightmost edge of the map which ensures the ice arrows from the opposite side will not be able to reach the shield. However, it is generally considered a waste of MP, better to out maneuver the missiles and much better to save the MP for attacking instead.
An Atomic Shield buffed by Sharpshooter Syndrome
  • Counts toward activating effects that require you to get hit.
    • Does not count against your damage score in any way.
    • Can activate the 5-piece set effect on the level 60 Mechanized set in PvE.
    • Can be 'dodged' by allies but may still work normally.
    • Should be able to heal allies that are stunned or frozen by binding circle on activation by extension.
  • Oddly enough, the shield acts as a separate mob, and could be buffed by something such as Deadly Chaser's Sharpshooter Syndrome. Also because of this, leaving the shield closer to projectiles than you are will make the projectiles to home into the shield instead.
    • This also means enemies can "attack" the "shield", allowing your opponent to gain MP when attacking it in PvP.


Updates

  • 2012 KR
    • Increased max HP and damage reduction.
  • 12/13/2012 KR
    Debuff Icon
    • Added debuff feature.
    • Cannot be used if there are no monsters nor projectiles on the map.
  • 11/07/2013 KR
    • Damage Amplification decreased.
    • HP increased.
    • Duration decreased.
  • 05/15/2014 KR
    • HP and Damage Reduction decreased (PvP only).
    • Fixed problem of allies being able to mana-break/recover MP/charge Awakening.
  • 02/05/2015 KR
    • Damage Amplifier decreased.
    • Range decreased.
    • Duration decreased.


Alternative Names

Server Name Translation
South Korea ??? Atomic Shield
France Bouclier atomique Atomic Shield



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