Awakened Will: Iron Paladin: Difference between revisions

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| align="left" | 1 || 70 || 200% || 400% || 10%
| align="left" | 1 || 70 || 200% || 400% || 10%
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===KR===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | During Heavy Stance !! rowspan=2 | Movement/Jump<br>Speed Increase
|- style="background:{{ColorSel|CharLight|Chung}}"
! Mana Gain Increase !! Awakening Charge Increase
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| align="left" | 1 || 70 || 150% || 400% || 10%
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Revision as of 18:31, 13 October 2016

[Passive] Increase the amount of MP gain and awakening charge speed while being attacked in Heavy Stance and the [X] attack performed in Heavy Stance does not consume any cannoballs.

Movement and Jump speed are also increased and Dash X and Dash Jump X attacks no longer use cannonballs.


Requirements

Class Level Required
Iron Paladin : Transcendent 70


Skill Information

Skill Level Level Required During Heavy Stance Movement/Jump
Speed Increase
Mana Gain Increase Awakening Charge Increase
1 70 200% 400% 10%

KR

Skill Level Level Required During Heavy Stance Movement/Jump
Speed Increase
Mana Gain Increase Awakening Charge Increase
1 70 150% 400% 10%


Affected Combos

Guardian
>>X
>>^X
Heavy Stance X


Updates

  • 09/29/2016 KR
    • Fixed issue where not allowing dash jump x double jump without cannonballs.
  • 10/13/2016 KR
    • MP gain increase when hit while in Heavy Stance decreased


Alternative Names

Server Name Translation
South Korea 해방된 의지: 아이언 팔라딘 Liberated Will: Iron Paladin


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