Blood Cutter/ModA: Difference between revisions
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! rowspan=2 | Level Required !! rowspan=2 | Sawblade Attack (Physical) !! colspan=3 | Blood Hit !! rowspan=2 | Number of Sawblades !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Level Required !! rowspan=2 | Sawblade Attack (Physical) !! colspan=3 | Blood Hit !! rowspan=2 | Number of Sawblades !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! HP Consumption !! Damage Increase !! Max HP | ! HP Consumption !! Damage Increase !! Max HP Threshold | ||
|- | |- | ||
| align="left" | 99 || 389% Per Hit || 10% of Skill Damage || 40% || 20% || 5 || 200 MP || 15 Seconds | | align="left" | 99 || 389% Per Hit || 10% of Skill Damage || 40% || 20% || 5 || 200 MP || 15 Seconds |
Revision as of 14:00, 7 September 2018
[Special Active: Strength] [Mod] Throw forward multiple saw blades of evil to slice enemies. (Can also be activated midair) | |
Blood Hit
|
Requirements
Class | Level Required | Base Skill |
---|---|---|
Bloody Queen | 99 | Blood Cutter |
Skill Information
PvE
Level Required | Sawblade Attack (Physical) | Blood Hit | Number of Sawblades | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
HP Consumption | Damage Increase | Max HP Threshold | |||||
99 | 389% Per Hit | 10% of Skill Damage | 40% | 20% | 5 | 200 MP | 15 Seconds |
PvP
Level Required | Sawblade Attack (Physical) |
---|---|
99 | 140% Per Hit |
Skill Traits
Light Blood Cutter | Absorbing Blood Cutter | |
---|---|---|
Attribute Effect | MP Usage | Attribute Effect |
MP Usage decreased to 80% | 160 MP | MP Gain of the skill increased to 200% |
Tips and Details
- When this skill is used at point-blank, a small enemy pushed back by the blades or a medium-sized enemy in Super Armor can take up to 10 hits, causing the skill to deal up to 5,446% (1,960% in PvP) Physical Damage, taking Blood Hit into account.
- Larger enemies naturally take more damage, as the blades have no hit limit and continue to deal damage as they travel.
- The blades travel extremely far and spread out quite wide apart, making maximum hits impossible even for just one of the blades.
Updates
- 04/05/2018 (KR) / 04/18/2018 (NA)
- Damage decreased.
- 06/28/2018 (KR) / 07/11/2018 (NA)
- Hit intervals increased.
- Projectile speed slightly decreased. (Unlisted)
Alternative Names