Brandish Breaker: Difference between revisions

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! Skill Level !! Required Level !! Damage !! Hits !! Dark Blood !! Hits !! MP Usage
! Skill Level !! Required Level !! Damage !! Hits !! Dark Blood !! Hits !! MP Usage
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| align="left" | 1 || rowspan="2" | 40 || 483% || rowspan="20" | 6 || 237% || rowspan="20" | 12 || rowspan="20" | 300 MP
| align="left" | 1 || rowspan="2" | 40 || 483% || rowspan="20" | 6 || 237% || rowspan="20" | 4-12 || rowspan="20" | 300 MP
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|-
| align="left" | 2 || 499% || 245%  
| align="left" | 2 || 499% || 245%  

Revision as of 02:30, 16 August 2014

File:CAIcon8.jpg [Special Active - Gale]


Requirements

Class Master Level Required SP Cost per Level Alternative
Dark Knight Lv. 20 40 3 Burning Phantom


Skill Information

Skill Level Required Level Damage Hits Dark Blood Hits MP Usage
1 40 483% 6 237% 4-12 300 MP
2 499% 245%
3 41 514% 252%
4 44 530% 260%
5 47 546% 268%
6 50 561% 276%
7 53 577% 283%


Tips and Details

  • Hold down the skill key to increase the hits the skill does in exchange for HP. The maximum HP you can use is around 15%. You will not be able to extend the skill with less than 30% HP remaining
  • The skill recovers enough MP on its own to allow you to cast it again, assuming you are still in Gale mode.
    • If Dark Force is high enough, one full cast will deplete the entire Gale bar. It is best not to complete the skill if aiming for two consecutive casts.
  • Dark Force will cause this skill to heal during Gale mode, nullifying the HP loss from extending it.

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