Chaos Cannon

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Revision as of 13:20, 16 February 2016 by Psycho K (talk | contribs) (→‎Tips and Details: Counterattacks are no longer separate.)

[Special Active] Fuse Disfrozen with the cannon and fire from both ends. Reload 1 cannonball while in Heavy Stance status. Fires cannonballs for a specific duration when stance is activated with key. Duration is shortened when using to fire faster.

Cannonball Consumption

  • Uses 1 cannonball
  • Can use 2 additional cannonballs to fire once more (up to twice)


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level
Shelling Guardian 35 36 44


Skill Information

Character Level Damage Duration Max Shots Ammo Usage MP Usage Cooldown
Shell
(Physical)
Explosion
(Magical)
Default Extra Counter Default Extra
35 181% 2228% 10 Seconds 8 0 ~ 2 - 1 2 ~ 4 300 MP 21 Seconds


Skill Traits

Reversed Chaos Cannon Heavy Chaos Cannon
Level Required Attribute Effect Details Level Required Attribute Effect Details
MP Cost Cooldown Damage Cooldown
36 MP Usage decreased to 80%
Cooldown increased to 150%
240 MP 31.5 Seconds 44 Damage increased to 144%
Cooldown increased to 120%
253.4% 3119.2% 31.5 Seconds


Tips and Details

  • You can manually fire at a faster rate by repeatedly pressing the key. This reduces Chaos Mode's duration by about 30%.
  • After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; red cannonballs boost the damage of these shots.
  • Chaos Mode is a special heavy stance that reduces damage by 80% instead of the usual 67%.
    • Whenever Chung gets hit during this skill, he will fire a shot.
    • Incapacitating status effects such as petrification prevent Chung from firing, but Chaos Cannon's duration continues.
    • Immediately after the skill, Chung is momentarily in regular heavy stance.
  • Chung is able to slowly move around in Chaos Mode.
    • If Chung jumps around, he momentarily stops shooting. No shots are fired if he keeps jumping, but the duration still decreases.
  • This skill flinches mobs for a longer period of time on impact than a normal hit.
    • This can make Magmanta unable to retreat.
  • If the foe is above Chung (on a platform, jumping, etc.), the shots won't hit. This is a good way to avoid this skill in PvP if you can't get out of its range.


Updates

  • 03/29/2012 KR
    • MP cost decreased from 300 MP to 250 MP.
    • Cooldown decreased from 60 seconds to 45 seconds.
    • Damage increased.
  • 11/07/2013 KR
    • Can manually fire the default nine shots at a faster rate by pressing the X key. Manual fire decreases Chaos Mode's duration.
  • 07/10/2014 KR
    • Requires 1 blue cannonball.
    • Damage increased.
    • Default shots reduced from 9 to 8.
    • Fires additional rockets if more cannonballs are used.
  • 11/06/2014 KR
    • Changed so target cannot get hit by both side cannons.
  • 08/20/2015 KR
    • MP Usage increased.
    • Damage increased.


Alternative Names

Server Name Translation
South Korea 카오스 캐논 Chaos Cannon
Japan カオスキャノン Chaos Cannon
China (Simplified Chinese) 浑沌炮击 Chaos Shelling
Spain Cañon del Caos Chaos Cannon
France Canon chaotique Chaotic Cannon
Brazil Canhão do Caos Chaos Cannon


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