Circle Flame

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Revision as of 21:37, 6 November 2013 by Aviva ext (talk | contribs) (→‎Updates)

[Active] Aisha continuously deal damage to enemies by causing 3 fireballs to rotate around her.


Requirements

  • NA
Class Master Skill Requirement
High Magician Lv. 3 55 SP
Dark Magician
Battle Magician

|-| KR=

Class Master Level Required SP Used Per Level
High Magician
Lv.20
40-92
3
Dark Magician
Battle Magician


Skill Information

  • NA
Skill Level Damage (Magical) Max Hits MP Cost Cooldown
1 100% 2 Per Fireball 40 MP 6 Seconds
2 110%
3 (M) 120%
4 130%
5 140%

|-| KR=

Skill Level Level Required Damage (Magical) Max Hits MP Cost Cooldown
1 40 189% 6 Per Fireball 40 MP 6 Seconds
2 40 195%
3 41 201%
4 44 207%
5 47 213%
6 50 220%
7 53 226%
8 56 232%
9 59 238%
10 62 244%
11 65 250%
12 68 257%
13 71 263%
14 74 269%
15 77 275%


Skill Note

Name: Quantitative Improvement Ⅱ(NA) / Thoughts on the Quantitative Improvement(KR)

Description: Adds one more fireball.


Tips and Details

  • Can be used while in the air.
  • The fireballs are like normal fireball attack:
  • The fireballs start at cast position and spiral outwards.
    • Will push enemies away unless they are Stoic/Super Armor.
      • If this skill is used while the opponent is in the air past Aisha's torso, then they will be pushed upward.
    • First half of the sprial does 33% of the damage (NA) / 50% of the damage (KR) listed in the skill description.
    • A fireball can hit a large enemy multiple times, 3 for upright enemy such as Teach the tyrant, more for extended body parts such as Ancient Bone Dragon.
    • A fireball will hit 6 times after which the ball will disappears. In extreme case the ball would be gone while still in inner sprial, failing to do full damage.
    • Aisha will stay in position for a second, during which she can be hit; the fireballs will keep on spiraling, often pushing the offender away.


KR Updates

  • 07/11/2013
    • If you learn Freezing Point Research, this skill now converted to ice balls, but will not affect damage increase from passive.
    • Damage from each fireball will reduce and now will compared to unnoted skills (Skill Note).
  • 29/03/2012
    • Each fireball pierces 2 more times.
    • Damage decreases when the fireballs first appears.