Continuous Projection: Difference between revisions

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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Ain}}
|Color={{ColorSel|CharLight|Ain}}
|KR=??? |KRName=Continuous Projection
|KR=연속 투영 |KRName=Continuous Projection
|CN=连续投影 |CNName=Continuous Projection
|CN=连续投影 |CNName=Continuous Projection
}}
}}

Revision as of 19:46, 28 March 2017

[Passive]
Permanently increase the max MP and optimize the MP consumption for consecutive projections skills.

Requirements

Class Level Required
Lofty: Executor 15


Skill Information

Skill Level Character Level Max MP Increase Projection Skill MP Cost Reduction Continuous Projection
Chance Cooldown Reduction
1 15 25 MP 6% 5% 20%
2 31 50 MP 9% 10% 30%
3 39 75 MP 12% 15% 40%
4 83 100 MP 15% 20% 50%


Tips and Details

  • Currently, the cooldown reduction effect can trigger at any time, not just within 5 seconds of the previous Projection Skill.
  • The cooldown reduction only applies to the skill that triggered it, not all projection skills that are on cooldown.


Alternative Names

Server Name Translation
South Korea 연속 투영 Continuous Projection
China (Simplified Chinese) 连续投影 Continuous Projection


Template:LESkills