Continuous Projection: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Max MP Increase !! rowspan=2 | Projection Skill MP | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Max MP Increase !! rowspan=2 | Projection Skill MP Usage Decrease !! colspan=2 | On Projection Skill use | ||
|- style="background:{{ColorSel|CharLight|Ain}}" | |- style="background:{{ColorSel|CharLight|Ain}}" | ||
! Chance !! Cooldown Reduction | ! Activation Chance !! Cooldown Reduction | ||
|- | |- | ||
| align="left" | 1 || 15 || 25 MP || 2.5% || 5% || 10% | | align="left" | 1 || 15 || +25 MP || 2.5% || 5% || 10% | ||
|- | |- | ||
| align="left" | 2 || 31 || 50 MP || 5% || 10% || 15% | | align="left" | 2 || 31 || +50 MP || 5% || 10% || 15% | ||
|- | |- | ||
| align="left" | 3 || 39 || 75 MP || 7.5% || 15% || 20% | | align="left" | 3 || 39 || +75 MP || 7.5% || 15% || 20% | ||
|- | |- | ||
| align="left" | 4 || 83 || 100 MP || 10% || 20% || 25% | | align="left" | 4 || 83 || +100 MP || 10% || 20% || 25% | ||
|} | |} | ||
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| 04/27/2017 || - || colspan=2 align="left" | | | 04/27/2017 || - || colspan=2 align="left" | | ||
*{{nerf|Projection Skill MP | *{{nerf|Projection Skill MP Usage Decrease decreased.}} | ||
*{{nerf|Cooldown Reduction decreased.}} | *{{nerf|Cooldown Reduction decreased.}} | ||
|- | |- |
Revision as of 18:06, 8 June 2020
[Passive] Permanently increase the max MP and optimize the MP consumption for consecutive projections skills. All skills that are magical attacks are now physical attacks instead. | |
Requirements
Class | Level Required |
---|---|
Lofty: Executor | 15 |
Skill Information
PvE/PvP
Skill Level | Level Required | Max MP Increase | Projection Skill MP Usage Decrease | On Projection Skill use | |
---|---|---|---|---|---|
Activation Chance | Cooldown Reduction | ||||
1 | 15 | +25 MP | 2.5% | 5% | 10% |
2 | 31 | +50 MP | 5% | 10% | 15% |
3 | 39 | +75 MP | 7.5% | 15% | 20% |
4 | 83 | +100 MP | 10% | 20% | 25% |
Tips and Details
- Currently, the cooldown reduction effect can trigger at any time, not just within 5 seconds of the previous Projection Skill.
- The cooldown reduction only applies to the skill that triggered it, not all projection skills that are on cooldown.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/15/2016 | 12/21/2016 |
| |
04/27/2017 | - |
| |
07/04/2019 | 07/31/2019 |
|
Alternative Names