Cut Tendon: Difference between revisions

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== Requirements ==
== Requirements ==
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|- style="background:{{ColorSelNA|CharLight|Raven}}"
! Class          !! Master  !! Level Required !! SP Cost Per Level
! Class          !! Master  !! Level Required !! SP Cost Per Level
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== Skill Information ==
== Skill Information ==
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! Skill Level !! Required Level !! Damage (Physical) !! Debuff Duration !! MP Usage !! Cooldown
! Skill Level !! Required Level !! Damage (Physical) !! Debuff Duration !! MP Usage !! Cooldown
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| align="left" | 1 || rowspan="2" | 25 || 329% || 4 Seconds || rowspan="17" | 50 MP || rowspan="17" | 6 Seconds
| align="left" | 1 || rowspan="2" | 25 || 329% || 4 Seconds || rowspan="21" | 50 MP || rowspan="21" | 6 Seconds
|-
|-
| align="left" | 2 || 339% || 4.2 Seconds
| align="left" | 2 || 339% || 4.2 Seconds
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| align="left" | 15 || 62 || 478% || 6.8 Seconds
| align="left" | 15 || 62 || 478% || 6.8 Seconds
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|-
| align="left" | 16 || 65 || || 7 Seconds
| align="left" | 16 || 65 || 489% || 7 Seconds
|-
|-
| align="left" | 17 || 68 || || 7.2 Seconds
| align="left" | 17 || 68 || 500% || 7.2 Seconds
|-
| align="left" | 18 || 71 || 510% || 7.4 Seconds
|-
| align="left" | 19 || 74 || 521% || 7.6 Seconds
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| align="left" | 20 (M) || 77 || 531% || 7.8 Seconds
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| align="left" | 21 || -* || 542% || 8 Seconds
|}
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Revision as of 11:47, 24 November 2014

File:STactive2.png [Active] Raven does a low slash aimed at one of the opponent's tendons causing the enemy to be inflicted with Leg Wound, steadily draining their health while preventing them from running.


Requirements

Class Master Level Required SP Cost Per Level
Sword Taker Lv. 20 25 3


Skill Information

Skill Level Required Level Damage (Physical) Debuff Duration MP Usage Cooldown
1 25 329% 4 Seconds 50 MP 6 Seconds
2 339% 4.2 Seconds
3 26 350% 4.4 Seconds
4 29 361% 4.6 Seconds
5 32 371% 4.8 Seconds
6 35 382% 5 Seconds
7 38 393% 5.2 Seconds
8 41 403% 5.4 Seconds
9 44 414% 5.6 Seconds
10 47 425% 5.8 Seconds
11 50 435% 6 Seconds
12 53 446% 6.2 Seconds
13 56 457% 6.4 Seconds
14 59 468% 6.6 Seconds
15 62 478% 6.8 Seconds
16 65 489% 7 Seconds
17 68 500% 7.2 Seconds
18 71 510% 7.4 Seconds
19 74 521% 7.6 Seconds
20 (M) 77 531% 7.8 Seconds
21 -* 542% 8 Seconds


Skill Note

You will know the pain of not being able to run away. Let the wounds heal slowly so you do not forget the pain. Thank goodness this is not the hard way. -Unknown

Name: Wound Opener (NA) / (아물지 않는 상처-"An Unhealed Wound")

Description: Increase Leg Wound duration by 3 seconds and increase Leg Wound damage.

Tips and Details

  • This attack has a 100% success rate to cause the Leg Wound Effect.
  • When combined with Ice, the opponent's movement is severely crippled.
  • Leg Wound status' ability to negate running has no effect on monsters.
  • Warning: Cut Tendon can be reflected by Counterattack.


Updates

  • 1/17/2013 KR
    • This skill now lunges farther by a small margin (decreases chance of missing).


Trivia