Distorted Memory Gap/zh-hans: Difference between revisions
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m (Text replacement - "L3-2(\/|\})" to "Distorted Memory Gap$1") |
Gameboy224 (talk | contribs) m (Text replacement - "YeSRuIdMsfI" to "9tEnLUdkk5I") |
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*'''Hard Landing:''' The creature will compress and launch itself high in the air. It will come crashing down into the ground binding any players near it. | *'''Hard Landing:''' The creature will compress and launch itself high in the air. It will come crashing down into the ground binding any players near it. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| SBGM=[https://www.youtube.com/watch?v= | | SBGM=[https://www.youtube.com/watch?v=9tEnLUdkk5I '''''li_labydom11_01'''''] | ||
[https://www.youtube.com/watch?v=EdrUlwun7ds '''''li_labydom11_boss_01'''''] | [https://www.youtube.com/watch?v=EdrUlwun7ds '''''li_labydom11_boss_01'''''] |
Revision as of 03:10, 23 April 2021
扭曲的记忆的隙间
“ | 遥不可及的混沌之中,过去的记忆正在注视着。
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介绍 |
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遥不可及的混沌之中,过去的记忆正在注视着。 |
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副本地图 |
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副本对话 |
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BGM |
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画廊 |
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