Dodge and Slash: Difference between revisions

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! Skill Level  !! Level Required !! Slash Damage !! Max Number of Dogdes !! MP Cost<br>(Gale Mode(PvP)) !! Cooldown<br>(Gale Mode(PvP))
! Skill Level  !! Level Required !! Slash Damage !! Max Number of Dodges !! MP Cost<br>(Gale Mode(PvP)) !! Cooldown<br>(Gale Mode(PvP))
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| align="left" | 1 || 0 || 182% || rowspan="10" | 1 || rowspan="21" | 15 MP<br>(9 MP(12 MP)) || rowspan="21" | 5 Seconds<br>(1.25 Seconds(2.5 Seconds))
| align="left" | 1 || 0 || 182% || rowspan="10" | 1 || rowspan="21" | 15 MP<br>(9 MP(12 MP)) || rowspan="21" | 5 Seconds<br>(1.25 Seconds(2.5 Seconds))

Revision as of 15:47, 21 October 2013

[Active - Gale] Elesis dashes forward up, dodging attacks during the dashes, and can do a Super Armour upslash at anytime to end the dash by pressing Z or X.


Requirements

Class Master Level Required SP Cost First Level SP Cost Per Level
Elesis Lv. 20 0 - 33 0 2


Skill Information

Skill Level Level Required Slash Damage Max Number of Dodges MP Cost
(Gale Mode(PvP))
Cooldown
(Gale Mode(PvP))
1 0 182% 1 15 MP
(9 MP(12 MP))
5 Seconds
(1.25 Seconds(2.5 Seconds))
2 0 186%
3 0 190%
4 0 194%
5 3 198%
6 5 202%
7 7 207%
8 9 211%
9 11 215%
10 13 219%
11 15 223% 2
12 17 227%
13 19 231%
14 21 235%
15 23 239%
16 25 243%
17 27 248%
18 29 252%
19 31 256%
20 (M) 33 260%
21 35 264% 3


Tips and Details

  • During dodges, targets will always miss you.


Template:EleSkills