Energy Flow: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
|- | |- | ||
| [[File:DomPassive1.png]] | | [[File:DomPassive1.png]] | ||
| {{SkillType|P}} The flow of energy can be managed more efficiently | | {{SkillType|P}} The flow of energy can be managed more efficiently. If more than one Mutation Point is used, the DP consumption decreases times the number of Mutation Points. The casting speed of the install skills is improved. | ||
|} | |} | ||
<br> | <br> | ||
Line 18: | Line 18: | ||
== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
Line 36: | Line 27: | ||
== Updates == | == Updates == | ||
*11/01/2018 (KR) | *11/01/2018 (KR) / 11/14/2018 (NA) | ||
**DP Gain with No DMP effect removed. | **DP Gain with No DMP effect removed. | ||
**Debuff Removal when Awakening effect added. | **Debuff Removal when Awakening effect added. |
Revision as of 16:24, 14 November 2018
File:DomPassive1.png | [Passive] The flow of energy can be managed more efficiently. If more than one Mutation Point is used, the DP consumption decreases times the number of Mutation Points. The casting speed of the install skills is improved. |
Requirements
Class | Level Required |
---|---|
Dominator | 99 |
Skill Information
Skill Level | Level Required | Debuff Removed upon Awakening Cooldown | DP Cost Reduction per DMP | Install Casting Speed |
---|---|---|---|---|
1 | 99 | 20 Seconds | -5% | 1.5x |
Updates
- 11/01/2018 (KR) / 11/14/2018 (NA)
- DP Gain with No DMP effect removed.
- Debuff Removal when Awakening effect added.