Energy Needles: Difference between revisions

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*A great catching skill due to its range, hits and that you can move with it.
*A great catching skill due to its range, hits and that you can move with it.
*Do not awaken immediately after using this move. The hitstuns will allow the opponent to move, and thus mana break sooner into the combo.
*Do not awaken immediately after using this move. The hitstuns will allow the opponent to move, and thus mana break sooner into the combo.
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== Updates ==
*08/20/2015 KR
**MP Cost increased.
**Duration increased.
**Hitstun removed.
**Projectiles home-in and once they hit one target they seek the next target.
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<br>



Revision as of 15:31, 19 August 2015

File:BSSActive1.png [Special Active] Fire electric needles that shoot from behind.
Force Field Skill
  • When Amplify Field, Spectrum Field, Reactive Field are activated, electric needles damage and size increase.
  • When Fusion Field is activated, electric needles damage and numbers increase.


Requirements

Class Master Level Required SP Cost per Level Alternative
Code: Battle Seraph Lv. 20 50 4 High-power Electronic Circuit


Skill Information

Skill Level Level Required Electrical Needles (Magical) Number of Electric Spears MP Usage Cooldown
1 50 137% 10 100 MP 11 Seconds
2 50 147%
3 53 158%
4 57 168%
5 61 178%
6 65 188%
7 69 199%
8 73 209%
9 77* 219%
10 81* 229%
11 85* 240%
12 89* 250%
13 93* 260%
14 97* 271%
15 101* 281%
16 105* 291%
17 109* 301%
18 113* 312%
19 117* 322%
20 (M) 121* 332%
21 -* 343%
22 353%
23 363%
24 373%
25 384%
26 394%
27 404%
28 414%
29 425%
30 435%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Other Information

PvP Damage Modifier MP Gain per Hit Invincibility Interval
PvP PvE
0.6 ?? MP ?? MP ?? Seconds


Tips and Details

  • Energy Needles does not have its own spectrum field.
    • However, the spears can react to other summoned spectrums(Excluding Large Scale Amplification).
  • The spears will hit enemies that stand directly behind Eve.
  • A great catching skill due to its range, hits and that you can move with it.
  • Do not awaken immediately after using this move. The hitstuns will allow the opponent to move, and thus mana break sooner into the combo.


Updates

  • 08/20/2015 KR
    • MP Cost increased.
    • Duration increased.
    • Hitstun removed.
    • Projectiles home-in and once they hit one target they seek the next target.


Alternative Names

Server Name Translation
South Korea 에너지 니들스 Energy Needles
Germany Energy Nadeln Energy Needles
France Aiguillons d'énergie Energy Stings
United Kingdom Energy Pins


Template:BSSkills