Explosive Trap: Difference between revisions
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! scope="col" style="border-style: solid; border-width: 1px" | Skill Lv | ! align="center" scope="col" style="border-style: solid; border-width: 1px" | Skill Lv | ||
! scope="col" style="border-style: solid; border-width: 1px" | Arrow Damage | ! align="center" scope="col" style="border-style: solid; border-width: 1px" | Arrow Damage | ||
! scope="col" style="border-style: solid; border-width: 1px" | Trap Damage | ! align="center" scope="col" style="border-style: solid; border-width: 1px" | Trap Damage | ||
! scope="col" style="border-style: solid; border-width: 1px" | Cooldown | ! align="center" scope="col" style="border-style: solid; border-width: 1px" | Cooldown | ||
! scope="col" style="border-style: solid; border-width: 1px" | MP Cost | ! align="center" scope="col" style="border-style: solid; border-width: 1px" | MP Cost | ||
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| style="border-style: solid; border-width: 1px;" | 1 | | align="center" style="border-style: solid; border-width: 1px;" | 1 | ||
| | | align="center" | | ||
| | | align="center" | | ||
| 6s | | align="center" | 6s | ||
| | | align="center" | 30MP | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 2 | | align="center" style="border-style: solid; border-width: 1px;" | 2 | ||
| | | align="center" | | ||
| | | align="center" | | ||
| 5s | | align="center" | 5s | ||
| | | align="center" | 28MP | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 3 | | align="center" style="border-style: solid; border-width: 1px;" | 3 | ||
| | | align="center" | | ||
| | | align="center" | | ||
| 4s | | align="center" | 4s | ||
| | | align="center" | 26MP | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 4 | | align="center" style="border-style: solid; border-width: 1px;" | 4 | ||
| | | align="center" | | ||
| | | align="center" | | ||
| | | align="center" | 3s | ||
| | | align="center" | 22MP | ||
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|- | |- | ||
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M) | |||
| align="center" | 92% | |||
| align="center" | 62% | |||
| align="center" | 2s | |||
| align="center" | 20MP | |||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == |
Revision as of 05:44, 26 January 2012
[Active] Rena releases a trap from her bow onto the ground that will detonate when an enemy touches it or a certain amount of time has passed. |
Requirements
Trapping Ranger |
Skill Information
Skill Lv | Arrow Damage | Trap Damage | Cooldown | MP Cost |
---|---|---|---|---|
1 | 6s | 30MP | ||
2 | 5s | 28MP | ||
3 | 4s | 26MP | ||
4 | 3s | 22MP | ||
5 (M) | 92% | 62% | 2s | 20MP |
Tips and Details
- This skill can be used in the air.