Explosive Trap

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Revision as of 13:28, 29 March 2014 by Mifu Saja (talk | contribs)
[Active] Rena releases a trap from her bow onto the ground that will detonate when an enemy touches it or a certain amount of time has passed.

Explosion Trap can be boosted with the aid of 1 Nature Orb.


Requirements

Class Master Level Required SP Cost Per Level Alternative Skill Requirement
Trapping Ranger Lv. 20 30 3 Binding Seed Level 30 Layer Skill Quest


Skill Information

Skill Level Required Level Damage
(Physical)
Explosion Chance Max Hits Duration MP Cost Cooldown
Normal Noted Normal Noted
1 30 44% 80% 100% 6 10 Seconds 20 MP 15 MP 4 Seconds
2 45%
3 31 47%
4 34 48%
5 37 50%
6 40 51%
7 43 53%
8 46 54%
9 49 55%
10 52 57%
11 55 58%
12 58 60%
13 61 61%
14 64 63%
15 67 64%
16 70 65%
17 73 67%
18 -* 68%
19 70%
20 (M) 71%


Skill Note

Name: Explosive Handling Precautions / (폭발물 취급 주의)

Description: Chances of Traps exploding changed to 100%. MP Consumption decrease by 5 MP.

Tips and Details

  • This skill can be used in the air.
  • The chance of the trap working is not 100%.
    • Success rates are estimated to be 85%.
  • Traps cannot be attacked or destroyed by enemies. They can be forcefully detonated with Evoke, however.
  • This skill is similar to Fire Fist in that it normally gives a lot of MP to the opponent. Use sparingly.
  • 465% Physical Damage total, assuming full hits (plus twig initial). Please be aware that if the opponent is standing on an edge of the hitbox, it may not do all 6 hits.
  • Explosion Trap is capable of resetting KD by knocking enemies down on top of a trap.


Updates

  • 3/29/2012 KR
    • Increased cooldown time of each skill level by 1 seconds.


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