Extreme Chaser: Difference between revisions
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! Initial !! Additional !! Initial !! Additional | ! Initial !! Additional !! Initial !! Additional | ||
|- | |- | ||
| align="left" | 95 || | | align="left" | 95 || 256% → 512% || rowspan=2 | 20 || rowspan=2 | 4 ~ 8 || rowspan=2 | 5 Seconds || rowspan=2 | 1 ~ 2 Seconds || rowspan=2 | 300 MP || rowspan=2 | 60 DP || rowspan=2 | 23 seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || | | align="left" | [Enhanced] || 307% → 614% | ||
|} | |} | ||
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! Level Required !! Dissolving Beam (Physical) | ! Level Required !! Dissolving Beam (Physical) | ||
|- | |- | ||
| align="left" | 95 || | | align="left" | 95 || 102% → 204% | ||
|- | |- | ||
| align="left" | [Enhanced] || | | align="left" | [Enhanced] || 122% → 244% | ||
|} | |} | ||
<br> | <br> | ||
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**Damage increased. | **Damage increased. | ||
*06/14/2018 KR | *06/14/2018 KR | ||
**Damage increased. | |||
*06/28/2018 KR | |||
**Damage increased. | **Damage increased. | ||
<br> | <br> |
Revision as of 04:39, 23 June 2018
File:MMTrans6.png | [Special Active: Bravery] Deploys a dissolver beam generator that fires down and chases nearby targets. Dissolver beams deal more damage when attacking the same target longer. |
Dynamo Mutation Point
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Mastermind : Transcendent | 95 |
Skill Information
PvE
Level Required | Dissolving Beam (Physical) | Max Hits | Duration | MP Usage | DP Recovery | Cooldown | ||
---|---|---|---|---|---|---|---|---|
Initial | Additional | Initial | Additional | |||||
95 | 162% → 324% | 20 | 4 ~ 8 | 5 Seconds | 1 ~ 2 Seconds | 300 MP | 60 DP | 23 seconds |
[Enhanced] | 194% → 389% |
PvP
Level Required | Dissolving Beam (Physical) |
---|---|
95 | 64% → 119% |
[Enhanced] | 77% → 143% |
Skill Information (KR)
PvE
Level Required | Dissolving Beam (Physical) | Max Hits | Duration | MP Usage | DP Recovery | Cooldown | ||
---|---|---|---|---|---|---|---|---|
Initial | Additional | Initial | Additional | |||||
95 | 256% → 512% | 20 | 4 ~ 8 | 5 Seconds | 1 ~ 2 Seconds | 300 MP | 60 DP | 23 seconds |
[Enhanced] | 307% → 614% |
PvP
Level Required | Dissolving Beam (Physical) |
---|---|
95 | 102% → 204% |
[Enhanced] | 122% → 244% |
Skill Traits
Haste Extreme Chaser | Light Extreme Chaser | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | MP Usage | ||
Cooldown decreased to 80% | 18.4 Seconds | MP Usage decreased to 80% | 240 MP |
Tips and Details
- Extreme Chaser can deal up to 10,112% (3,740% in PvP) Physical Damage with 2 Dynamo Mutation Points on a single target.
- Damage values doubles after attacking a single target for 1 second.
- Skill does not inflict hitstun.
- Extreme Chaser checks for new targets within an area, shown by the Force Field visual effect upon casting.
- This area is completely separate from Add and is instead tied to the device.
- If there are no more targets in the area, it will continue firing at its current location.
- Extreme Chaser travels towards its new target due to the beams being generated from a mobile summon off-screen.
- This is in contrast to Install - Starfall which fires lasers at a target area from a stationary drone.
- This gives Extreme Chaser a shorter interval between firing and landing due to beams only travelling halfway compared to Starfall.
- This is in contrast to Install - Starfall which fires lasers at a target area from a stationary drone.
Updates
- 11/03/2016 KR
- Damage decreased.
- 01/25/2017 KR
- Damage increased.
- 04/27/2017 KR
- PvE damage increased.
- 07/27/2017 KR
- PvP damage decreased.
- 09/28/2017 (KR) / 10/18/2017 (NA)
- PvP damage decreased.
- 02/22/2018 KR
- Damage decreased.
- 04/05/2018 (KR) / 04/18/2018 (NA)
- Damage increased.
- 06/14/2018 KR
- Damage increased.
- 06/28/2018 KR
- Damage increased.
Alternative Names