Finishing Slash: Difference between revisions

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| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 40 MP<br> <br> <br> <br>  
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 40 MP<br> <br> <br> <br>  
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 5 Seconds<br> <br> <br> <br>  
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 5 Seconds<br> <br> <br> <br>  
| style="border-style: solid; border-width: 1px" |  <br>
| style="border-style: solid; border-width: 1px" |  Hits target(s) 3 times at 30% per hit<br>
|-
|-
| style="border-style: solid; border-width: 1px" |  2  
| style="border-style: solid; border-width: 1px" |  2  
| style="border-style: solid; border-width: 1px" |  <br>
| style="border-style: solid; border-width: 1px" |  Hits target(s) 3 times at 40% per hit<br>
|-
|-
| style="border-style: solid; border-width: 1px" |  3  
| style="border-style: solid; border-width: 1px" |  3  
| style="border-style: solid; border-width: 1px" |  <br>
| style="border-style: solid; border-width: 1px" |  Hits target(s) 4 times at 40% per hit<br>
|-
|-
| style="border-style: solid; border-width: 1px" |  4  
| style="border-style: solid; border-width: 1px" |  4  
| style="border-style: solid; border-width: 1px" |  <br>
| style="border-style: solid; border-width: 1px" |  Hits target(s) 4 times at 50% per hit<br>
|-
|-
| style="border-style: solid; border-width: 1px" |  5 (MAX)  
| style="border-style: solid; border-width: 1px" |  5 (MAX)  

Revision as of 09:53, 16 September 2010

Description

Dashes forward at a quick speed, unleashing a weaker version of awakened Hypersonic Stab on the targets you pass. This skill will not have the same hit multiplier as Hypersonic Stab will.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Blade Master Lv5 75SP
[[Hypersonic Stab]] -


Skill Information

Skill Level MP Usage Cool Down Damage
1


40 MP






5 Seconds



Hits target(s) 3 times at 30% per hit
2 Hits target(s) 3 times at 40% per hit
3 Hits target(s) 4 times at 40% per hit
4 Hits target(s) 4 times at 50% per hit
5 (MAX) Hits target(s) 5 times at 50% per hit
6 Hits target(s) 5 times at 60% per hit
7 Hits target(s) 6 times at 60% per hit


Template:BMSkills