Flying Kite: Difference between revisions

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== Requirements ==
== Requirements ==
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! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative
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! Skill Level !! Level Required !! Initial Hit !! Damage X Spirit Energy <br> (Physical) !! Blink Distance<br> (In PvP) !! Spirit Energy Required !! Cooldown
! Skill Level !! Level Required !! Initial Hit !! Damage X Spirit Energy <br> (Physical) !! Blink Distance<br> (In PvP) !! Spirit Energy Required !! Cooldown
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! Skill Level !! Level Required !! Initial Hit !! Damage X Spirit Energy <br> (Physical) !! Horizontal<br> Blink Distance<br> (In PvP) !! Vertical<br> Blink Distance<br> (In PvP) !! Spirit Energy Required !! Cooldown
! Skill Level !! Level Required !! Initial Hit !! Damage X Spirit Energy <br> (Physical) !! Horizontal<br> Blink Distance<br> (In PvP) !! Vertical<br> Blink Distance<br> (In PvP) !! Spirit Energy Required !! Cooldown
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== Other Information ==
== Other Information ==
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! PvP Damage Modifier !! MP per hit !! Invincibility Interval
! PvP Damage Modifier !! MP per hit !! Invincibility Interval
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Revision as of 10:03, 2 January 2015

[Special Active] Ara blinks to the nearest target around the field and slashes them. If used against a group of targets, Ara will blink and slash around randomly.

This skill requires at least 6 Spirit Energy to activate. The amount of energy consumed is equal to the amount of blink slashes she does.


Requirements

Class Master Level Required SP Cost per Level Alternative
Sakra Devanam Lv. 20 55 5 Suppression : Bond


Skill Information

Skill Level Level Required Initial Hit Damage X Spirit Energy
(Physical)
Blink Distance
(In PvP)
Spirit Energy Required Cooldown
1 55 1812% 402% 1200 (700) 6 21 Seconds
2 1948% 432%
3 58 2084% 462%
4 62 2220% 492%
5 66 2356% 523%
6 70 2492% 553%
7 74 2627% 583%
8 78 2763% 613%
9 82 2899% 643%


Other Information

PvP Damage Modifier MP per hit Invincibility Interval
0.525 ?? -


Tips and Details

  • After the 11/06/2014 KR patch, every slash is classified as a knock down move, thus reducing knockdown by 10 for each slash.
    • Best used when target is airborne, since you can catch your target after this skill, due to it being able to reset knockdown limit.
  • The "Initial Strike" only applies once per target so this skill is useful for field cleaning.
  • Every hit inflict heavy hitstun, preventing charging MP for Mana Break.
  • If used on a mob that nearly reach its Stoic Threshold, the super armor effect caused by stoic will only apply after this skill's animation ends.
  • If there are no targets when you use 'Swallow Assault', only 1 Orb will be consumed.
  • As shown in the video to the right, if you are in Celestial Fox mode and you get an orb by killing an enemy, Swallow Assault will continue. This makes it possible to do more than 10 slashes.
    • The best way to utilize the maximum number of hits does is to activate this skill where a lot of targets are around while in Celestial Fox mode. (Like 8-3 or at Boss in 8-6)
    • Each slash also hits in an area (like a normal attack would) which means you could maximize the damage of the skill when mobs are grouped real close.


Trivia

  • The Chinese name of Swallow Assault, 飛鳶, means Flying Kite.
  • In NA, Swallow Assault was renamed to Flying Kite.


Updates

  • 07/07/2013 KR
    • A minimum number of 6 orbs is now required to activate Swallow Assault.
  • 07/10/2014 KR
    • Changed skill structure to do additional damage on the first strike.
    • Damage Increased.
  • 07/17/2014 KR
    • All cancel zones removed.
    • Skill cast damage error fixed.
  • 11/06/2014 KR
    • A minimum number of 10 orbs is now required to activate Swallow Assault.
    • Horizontal Reach range decreased by 50%.
    • Last hit will knockdown.