Haze Explosion: Difference between revisions
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! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cool Down''' | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cool Down''' | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 1 | | align="center" style="border-style: solid; border-width: 1px;" | 1 | ||
| style="border-style: solid; border-width: 1px;" rowspan="5" | 1 | | align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 1 | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | 263% | | align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 263% | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | 10% | | align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 10% | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | 4s | | align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 4s | ||
| style="border-style: solid; border-width: 1px;" rowspan="5" | 30mp | | align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 30mp | ||
| style="border-style: solid; border-width: 1px;" rowspan="5" | 5s | | align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 5s | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 2 | | align="center" style="border-style: solid; border-width: 1px;" | 2 | ||
| rowspan="1" | 292% | | align="center" rowspan="1" | 292% | ||
| rowspan="1" | 20% | | align="center" rowspan="1" | 20% | ||
| rowspan="1" | 5s | | align="center" rowspan="1" | 5s | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 3 | | align="center" style="border-style: solid; border-width: 1px;" | 3 | ||
| rowspan="1" | 324% | | align="center" rowspan="1" | 324% | ||
| rowspan="1" | 30% | | align="center" rowspan="1" | 30% | ||
| rowspan="1" | 6s | | align="center" rowspan="1" | 6s | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 4 | | align="center" style="border-style: solid; border-width: 1px;" | 4 | ||
| rowspan="1" | | | align="center" rowspan="1" | | ||
| rowspan="1" | 40% | | align="center" rowspan="1" | 40% | ||
| rowspan="1" | 7s | | align="center" rowspan="1" | 7s | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 5 (M) | | align="center" style="border-style: solid; border-width: 1px;" | 5 (M) | ||
| rowspan="1" | 400% | | align="center" rowspan="1" | 400% | ||
| rowspan="1" | 50% | | align="center" rowspan="1" | 50% | ||
| rowspan="1" | 8s | | align="center" rowspan="1" | 8s | ||
|} | |} | ||
<br> | <br> |
Revision as of 05:20, 26 January 2012
[Active] Raven preforms an overhead smash with his nasod arm, and then triggers an explosion, recoiling his arm back, debuffing enemies with evasion reduction. |
Prerequisites
Weapon Taker |
Skill Information
Skill Lv | Max Hits | Damage | Dodge Reduction | Debuff Duration | MP Usage |
Cool Down |
---|---|---|---|---|---|---|
1 | 1 | 263% | 10% | 4s | 30mp | 5s |
2 | 292% | 20% | 5s | |||
3 | 324% | 30% | 6s | |||
4 | 40% | 7s | ||||
5 (M) | 400% | 50% | 8s |
Tips and Details
- This skill is affected by Air Slicer.