High Kick: Difference between revisions

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Revision as of 10:45, 31 August 2022

[Active]
Deliver a quick strike to the head with the force of wind while reducing their Magical damage done. (Super Armor)
NF Consumption Skill
  • Uses 1 NF on hit


Requirements

Class Master Level Required SP Cost Per Level Alternative
Wind Sneaker Lv. 20 50 4 Back Kick


Skill Information

Skill Level Required Level Damage (Physical)  Enemy DebuffHead StrikeEnemy DebuffHead Strike MP Usage Cooldown
Magical Attack Decrease Duration
1 50 794% -25% 5 Seconds 40 MP 6 Seconds
2 830% -28% 5.6 Seconds
3 53 865% -31% 6.3 Seconds
4 57 901% -34% 6.9 Seconds
5 61 937% -37% 7.5 Seconds
6 65 973% -41% 8.2 Seconds
7 69 1008% -44% 8.8 Seconds
8 73 1044% -47% 9.4 Seconds
9 77 1080% -50% 10 Seconds
10 81 1116% -53% 10.7 Seconds

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.42 2 MP ?? ?? Seconds


Tips and Details

  • High Kick hits twice at close range, however the kick deals 0 damage while the "wave" deals the full damage.
  • There is a low chance High Kick doesn't deal any damage at all, however it still flinches the target.
  • High Kick is affected by Combat Ranger's passive Swift Kicks.


Gallery


Updates

Date Changes
KR NA PvE PvP
06/27/2013 11/06/2013
  • High Kick added.
07/04/2013 07/04/2013
  • Short Super Armor.
  • Range increased.
  • Damage increased.
  • MP Usaged increased from 40 MP → 50 MP.
11/07/2013 -
  • Super armor duration increase.
  • MP Usage decreased by 10 MP.
  • None
  • Damage adjusted by MP consumption decrease amount.
02/05/2015 -
  • Magical Damage Reduction decreased.
  • Duration decreased.
04/20/2015 -
  • Unable to hit the enemies below the platform.
07/09/2015 -
  • Fixed error that cannot hit shorter monsters.
07/23/2015 12/16/2015
  • High Kick deleted.


Alternative Names

Server Name Translation
South Korea 하이 킥 High Kick