Install - Pulse Gatling: Difference between revisions

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(max hits, in the video he summons 3 = 120 hits/3 = 60, each hit counts 2 60/2 = 30)
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#9F81F7;"
|- style="background:#9F81F7;"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="4" | Pulse Gatling
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan= "5" | Pulse Gatling
|- style="background:#9F81F7;"
|- style="background:#9F81F7;"
! Impact Bullets (Physical) !! Duration !! MP Usage !! Cooldown  
! Impact Bullets (Physical) !! Duration !! MP Usage !! Cooldown !! Max hits
|-
|-
| align="left" | 1 || rowspan="2" | 45 || 68% || rowspan="9" | 10 Seconds || rowspan="9" | 100 MP || rowspan="9" | 8 Seconds
| align="left" | 1 || rowspan="2" | 45 || 68% || rowspan="9" | 10 Seconds || rowspan="9" | 100 MP || rowspan="9" | 8 Seconds || rowspan="9" | 30
|-
|-
| align="left" | 2 || 71%  
| align="left" | 2 || 71%  

Revision as of 17:06, 29 September 2014

[Special Active] Add creates a Dynamo Factory drone in Pulse Gatling mode. Upon activation, Pulse Gatling will install and fire impact bullets over a certain period of time. The impact bullets and explosion range will each pierce through once.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Mastermind Lv. 20 45 4 Install - Shooting Chaser


Skill Information

Skill Level Level Required Pulse Gatling
Impact Bullets (Physical) Duration MP Usage Cooldown Max hits
1 45 68% 10 Seconds 100 MP 8 Seconds 30
2 71%
3 48 74%
4 52 77%
5 56 80%
6 60 83%
7 64 86%
8 68 89%
9 72 92%


Tips and Details

  • Install - Pulse Gatling attack command can be activated in mid air.


Updates

  • 03/20/2014 KR
    • Damage Increased.
    • Change from full piercing bullets to only 1 time piercing bullets.


Template:MMSkills