Karma

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Revision as of 01:29, 25 August 2012 by Shironsaki (talk | contribs) (This is the old karma that does not knock up so need to update.)

[Special Active] Rena calls forth the power of Karma to inflict heavy damage with strong gusts of wind that rise up from the circles summoned.


Prerequisites

Class
Master
SP Requirement
Trapping Ranger
Lv5
65 SP


Skill Information

NA

Skill Level
Magical Damage
Hits
MP Usage
Cooldown
1
564% Per Hit
6 Hits
300 MP
30 Seconds
2
677% Per Hit
3
790% Per Hit
4
903% Per Hit
5 (M)
1072% Per Hit

KR

Skill Level
Magical Damage
Hits
MP Usage
Cooldown
1
941% Per Hit
6 Hits
300 MP
30 Seconds
2
1129% Per Hit
3
1317% Per Hit
4
1505% Per Hit
5 (M)
1788% Per Hit


Tips and Details

  • This skill was nerfed in a rebalance update; it launches heavily and doesn't carry forward, meaning it isn't terribly good in most situations.
  • Best used on Vertically Long bosses. E.g: Vanguard of 5-3 or Ancient Bone Dragon of 3-x.
  • After the wind shoots out of the circle, Rena will be vulnerable as she cant move until about 2 seconds after the skill ends.


Trivia

  • The boss of 5-5, Spriggan, can use a similar variant of Karma, although the bursts only occur in one spot.


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