Laser Rifle: Difference between revisions

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|Character=Rose
|Character=Rose
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<div style="float: right;">{{#ev:youtube|cnRCZf8_xss|300}}</div>
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:HeavyBarrel7.png]]
| [[File:HeavyBarrelSkill6.png]]
| {{SkillType|SA|S}} Fires a laser forward. A narrow laser that fires a long range beam and attacks multiple enemies in front.<br>When firing the laser, press the activation key to charge.<br>Upon max charge, Attack Power and Attack Range is increased.
| {{SkillType|SA|S}} Fires a laser forward. A narrow laser that fires a long range beam and attacks multiple enemies in front.<br>When firing the laser, press and hold the skill key to charge.<br>Upon max charge, attack power and attack range is increased. Grants {{se|045|Super Armor}} effect and immunity against disable while charging.
|-
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class !! Level Required !! Skill Requirement  
! Class             !! Level Required !! Skill Requirement  
|-
|-
| [[Heavy Barrel]]  || 30 || {{SkillText|SkillQuest|2}}
| [[Heavy Barrel]]  || 30 || {{SkillText|SkillQuest|2}}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Level Required !! rowspan=2 | Laser (Physical) !! colspan=3 | Charged !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! Damage !! Range !! Duration
|-
|-
| align="left" | 30 || rowspan=2 | 2404% || rowspan=2 | +50% || rowspan=2 | +30% || rowspan=2 | 2 Seconds || 200 MP || rowspan=2 | 21 Seconds
! rowspan=2 | Mode !! rowspan=2 | Laser (Physical) !! colspan=4 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | [Enhanced] || 180 MP
! Damage Increase !! Range Increase !! Max Charge Time !! Max Hold Duration
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Level Required !! Laser (Physical)
|-
|-
| align="left" | 30 || rowspan=2 | 776%
| colspan=8 | '''Normal'''
|-
|-
| align="left" | [Enhanced]
| {{PvE}} || 2531% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|}
<br>
 
== Skill Information (08/01/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Level Required !! rowspan=2 | Laser (Physical) !! colspan=3 | Charged !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! Damage !! Range !! Duration
|-
|-
| align="left" | 30 || rowspan=2 | 2404% || rowspan=2 | +20% || rowspan=2 | +30% || rowspan=2 | 1 Second || 200 MP || rowspan=2 | 21 Seconds
| {{PvP}} || 817%
|-
|-
| align="left" | [Enhanced] || 180 MP
| colspan=8 | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Level Required !! Laser (Physical)
|-
|-
| align="left" | 30 || rowspan=2 | 776%
| {{PvE}} || 2531% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 817%
|}
|}
<br>
<br>


== Skill Information (08/14/2019 KR Patch) ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|Rose|Laser Rifle|Empowered, Light|mp=200|mp_enhanced=180}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Level Required !! rowspan=2 | Laser (Physical) !! colspan=3 | Charged !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! Damage !! Range !! Duration
|-
| align="left" | 30 || rowspan=2 | 2531% || rowspan=2 | +20% || rowspan=2 | +30% || rowspan=2 | 1 Second || 200 MP || rowspan=2 | 14 Seconds
|-
| align="left" | [Enhanced] || 180 MP
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Level Required !! Laser (Physical)
|-
| align="left" | 30 || rowspan=2 | 817%
|-
| align="left" | [Enhanced]
|}
<br>
<br>


== [[Skill Traits]] ==
== Extra Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Rose}}"
{{Damage|true|Rose
! colspan=2 | Evil Laser Rifle !! colspan=3 | Light Laser Rifle
|dmg=2531
|- style="background:{{ColorSel|CharLight|Rose}}"
|pvp_dmg=817
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
|awk_dmg=i*1.2
|- style="background:{{ColorSel|CharLight|Rose}}"
|pvp_awk_dmg=i*1.2
! MP Burn !! MP Usage
|awk_alias=Laser Rifle, Max Charge
|-
|empowered=true
| rowspan=2 | {{SkillText|Evil|30}} || rowspan=2 | -30 MP || 40 ||  rowspan=2 | {{SkillText|Light|80}} || 160 MP
|passive1=ECP System
|-
|append=1, Over Strike
| [Enhanced] || 144 MP
}}
|}
<br>


== [[Skill Traits]] (08/01/2019 KR Patch) ==
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Empowered Laser Rifle !! colspan=3 | Light Laser Rifle
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! Level Required !! Attribute Effect !! MP Usage
|-
|-
| rowspan=2 | {{SkillText|Empowered|120}} || 40 || rowspan=2 | {{SkillText|Light|80}} || 160 MP
! Affected By Action Speed
|-
|-
| [Enhanced] || 144 MP
| {{Check|P}}
|}
<br>
 
== Total Damage (08/01/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! Normal !! Empowered !! Normal !! Empowered
|-
! {{PvE}}
| {{formatnum:{{#expr: 2404*1.20}}}}% || {{formatnum:{{#expr: 2404*1.20*1.20}}}}%
| {{formatnum:{{#expr: 2404*1.20*1.20}}}}% || {{formatnum:{{#expr: 2404*1.20*1.20*1.20}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 776*1.20}}}}% || {{formatnum:{{#expr: 776*1.20*1.20}}}}%
| {{formatnum:{{#expr: 776*1.20*1.20}}}}% || {{formatnum:{{#expr: 776*1.20*1.20*1.20}}}}%
|}
|}
*Assuming fully charged.
<br>
== Total Damage (08/14/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! Normal !! Empowered !! Normal !! Empowered
|-
! {{PvE}}
| {{formatnum:{{#expr: 2531*1.20}}}}% || {{formatnum:{{#expr: 2531*1.20*1.20}}}}%
| {{formatnum:{{#expr: 2531*1.20*1.20}}}}% || {{formatnum:{{#expr: 2531*1.20*1.20*1.20}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 817*1.20}}}}% || {{formatnum:{{#expr: 817*1.20*1.20}}}}%
| {{formatnum:{{#expr: 817*1.20*1.20}}}}% || {{formatnum:{{#expr: 817*1.20*1.20*1.20}}}}%
|}
*Assuming fully charged.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|StTTrans5.png; Code: War Machine Locked-Trans2;
|-
TBPassive1.png; Steady Concentration;
| width="40" | [[File:HeavyBarrel9.png]]
TBPassive2.png; Enhanced Heavy Weaponry;
| align="center" width="150" |  [[Miracle Vision]]
}}
| width="40" | [[File:StormTrooper3.png]]
| align="center" width="150" |  [[Shear Plate]]
| width="40" | [[File:StormTrooper9.png]]
| align="center" width="150" |  [[Heavy Weapon Mastery]]
| width="40" | [[File:StTTrans4.png]]
| align="center" width="150" |  [[Awakened Will: Storm Trooper]]
| width="40" | [[File:StTTrans5.png]]
| align="center" width="150" | [[Code: War Machine]] {{Locked Skill|Trans2}}
| width="40" | [[File:TBPassive1.png]]
| align="center" width="150" |  [[Steady Concentration]]
| width="40" | [[File:TBPassive2.png]]
| align="center" width="150" |  [[Enhanced Heavy Weaponry]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*As with [[Cannonball]], charging any further than two seconds only serves to prevent you from being hitstunned due to the super armor it provides.
*As with [[Cannonball]], charging any further than 0.4 seconds only serves to prevent you from being hitstunned due to the {{se||Super Armor|tt=no}} it provides.
**It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill.
**It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill.
*Currently bugged, the flash indicating a max charge is slightly early. Only when the weapon extends and becomes noticeably larger will the attack be a fully charged one.
*Only the firing animation is affected by Action Speed.
**[[Tempest Burster]]'s force skill version of '''Laser Rifle''' remedies this bug.
<br>
<br>


== Updates ==
== Trivia ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*The skill is based on DFO's Female Launcher skill [https://wiki.dfo-world.com/view/Laser_Rifle Laser Rifle], though it can be charged by default, integrating the effects of [https://wiki.dfo-world.com/view/Charge_Laser_Rifle Charge Laser Rifle].
|- style="background:{{ColorSel|CharLight|Rose}}"
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 01/07/2016 || - || colspan=2 align="left" |  
| 12/31/2015 || rowspan=4 | 06/15/2016 || colspan=2 align="left" |
{{buff|Cooldown decreased.}}
*'''Laser Rifle''' added.
{{buff|Skill action speed increased.}}
|-
{{buff|Full charge is more noticeable.}}
| 01/07/2016 || colspan=2 align="left" |  
*{{buff|Cooldown decreased.}}
*{{buff|Skill action speed increased.}}
*{{buff|Full charge is more noticeable.}}
*Fixed skill being cancelled during charge in dropping terrain.
*Fixed skill being cancelled during charge in dropping terrain.
|-
|-
| 02/04/2016 || - || colspan=2 align="left" |  
| 02/04/2016 || colspan=2 align="left" |  
*Fixed skill effect remaining when using it from 2nd floor and dropping to 1st floor.
*Fixed skill effect remaining when using it from 2nd floor and dropping to 1st floor.
|-
|-
| 04/21/2016 || - || colspan=2 align="left" |  
| 04/21/2016 || colspan=2 align="left" |  
{{buff|"'''Heavy'''" attribute effect increased.}}
*{{buff|"'''Heavy'''" attribute effect increased.}}
|-
|-
| 05/19/2016 || - || colspan=2 align="left" |  
| 05/19/2016 || - || colspan=2 align="left" |  
*Fixed issue where rifle image disappearing if dying or getting grabbed while charging Laser Rifle.
*Fixed issue where rifle image disappearing if dying or getting grabbed while charging Laser Rifle.
|-
|-
| 06/30/2016 || - || colspan=2 align="left" |  
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*Fixed issue where rifle image disappearing if dying or getting grabbed while charging Laser Rifle.
*Fixed issue where rifle image disappearing if dying or getting grabbed while charging Laser Rifle.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| rowspan=2 | 04/27/2017 || rowspan=2 | - || colspan=2 align="left" |  
| rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || colspan=2 align="left" |  
{{nerf|Charge Time increased.}}
*{{nerf|Charge Time increased.}}
|-
|-
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
{{buff|Charge Time decreased.}}
*{{buff|Charge Time decreased.}}
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
*'''Heavy''' attribute changed to '''Evil'''.
*'''Heavy''' trait changed to '''Evil'''.
*'''Critical''' attribute changed to '''Light'''.
*'''Critical''' trait changed to '''Light'''.
|-
|-
| 12/28/2017 || - || colspan=2 align="left" |  
| 12/28/2017 || - || colspan=2 align="left" |  
*Fixed issue where the skill effect dispeared when being attacked.
*Fixed issue where the skill effect dispeared when being attacked.
|-
|-
| 02/22/2018 || - || align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
{{buff|Super Armor when charging, immune to disabling debuffs while charging.}}
*{{buff|Super Armor when charging, immune to disabling debuffs while charging.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || rowspan=2 | 08/28/2019 || colspan=2 align="left" |
{{buff|Charge time reduced.}}
*{{buff|Charge time reduced.}}
{{nerf|Damage Increase decreased.}}
*{{nerf|Damage Increase decreased.}}
*'''Evil''' attribute changed to '''Empowered'''.
*'''Evil''' trait changed to '''Empowered'''.
|-
| 08/14/2019 || colspan=2 align="left" |
*{{buff|Cooldown decreased.}}
*{{buff|'''Damage''' increased.}}
|-
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" |
*{{buff|Charge time decreased.}}
|}
|}
<br>
<br>
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|CN=镭射炮 |CNName=Laser Rifle
|CN=镭射炮 |CNName=Laser Rifle
|BR=Fuzil Laser |BRName=Laser Rifle
|BR=Fuzil Laser |BRName=Laser Rifle
|DE=Laser-Gewehr |DEName=Laser Rifle
|ES=Fusil láser |ESName=Laser Rifle
|FR=Arme laser |FRName=Laser Weapon
|FR=Arme laser |FRName=Laser Weapon
|IT=Fucile laser |ITName=Laser Rifle
|PL=Laserowa Broń |PLName=Laser Weapon
|UK=Laser Defence
}}
}}
<br>
<br>
 
{{SkillNav - Heavy Barrel}}
{{HBSkills}}

Latest revision as of 03:21, 8 April 2024

[Special Active: Strength]
Fires a laser forward. A narrow laser that fires a long range beam and attacks multiple enemies in front.
When firing the laser, press and hold the skill key to charge.
Upon max charge, attack power and attack range is increased. Grants  Self BuffSuper ArmorSelf BuffSuper Armor effect and immunity against disable while charging.
Over Strike
  • Upon activating Over Strike, skill attack power increases.
Final Enhanced Skill
  • MP Usage is decreased by 10%.


Requirements

Class Level Required Skill Requirement
Heavy Barrel 30 Intermediate Training Skill Quest


Skill Information

Mode Laser (Physical) Charge MP Usage Cooldown
Damage Increase Range Increase Max Charge Time Max Hold Duration
Normal
PvE 2531% 20% 30% 0.4 Seconds 5 Seconds 200 MP 14 Seconds
PvP 817%
[Enhanced]
PvE 2531% 20% 30% 0.4 Seconds 5 Seconds 180 MP 14 Seconds
PvP 817%


Skill Traits

Empowered Laser RifleLight Laser Rifle
Attribute EffectAttribute EffectMP Usage
Damage increased to 120%MP Usage decreased to 80%160 MP
Final Enhanced Skill
144 MP


Extra Information

Total Damage

ModeBase
NormalOver Strike
RegularMax ChargeRegularMax Charge
NormalEmpoweredNormalEmpoweredNormalEmpoweredNormalEmpowered
PvE2,531%3,037.2%3,644.64%3,037.2%3,644.64%4,373.57%
PvP817%980.4%1,176.48%980.4%1,176.48%1,411.78%

Miscellaneous

Affected By Action Speed
* (See Tips and Details)


Related Skills


Tips and Details

  • As with Cannonball, charging any further than 0.4 seconds only serves to prevent you from being hitstunned due to the  Super ArmorSuper Armor it provides.
    • It is possible for Laser Rifle to be interrupted right as you let go of the skill key, wasting the skill.
  • Only the firing animation is affected by Action Speed.


Trivia

  • The skill is based on DFO's Female Launcher skill Laser Rifle, though it can be charged by default, integrating the effects of Charge Laser Rifle.


Updates

Date Changes
KR NA PvE PvP
12/31/2015 06/15/2016
  • Laser Rifle added.
01/07/2016
  • Cooldown decreased.
  • Skill action speed increased.
  • Full charge is more noticeable.
  • Fixed skill being cancelled during charge in dropping terrain.
02/04/2016
  • Fixed skill effect remaining when using it from 2nd floor and dropping to 1st floor.
04/21/2016
  • "Heavy" attribute effect increased.
05/19/2016 -
  • Fixed issue where rifle image disappearing if dying or getting grabbed while charging Laser Rifle.
06/30/2016 07/13/2016
  • Fixed issue where rifle image disappearing if dying or getting grabbed while charging Laser Rifle.
01/12/2017 01/24/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Charge Time increased.
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Charge Time decreased.
  • Damage decreased.
  • Heavy trait changed to Evil.
  • Critical trait changed to Light.
12/28/2017 -
  • Fixed issue where the skill effect dispeared when being attacked.
02/22/2018 04/18/2018
  • Damage increased.
  • Damage decreased.
04/05/2018
  • None
  • Damage increased.
06/28/2018 07/11/2018
  • Super Armor when charging, immune to disabling debuffs while charging.
08/01/2019 08/28/2019
  • Charge time reduced.
  • Damage Increase decreased.
  • Evil trait changed to Empowered.
08/14/2019
  • Cooldown decreased.
  • Damage increased.
12/23/2021 01/12/2022
  • Charge time decreased.


Alternative Names

Server Name Translation
South Korea 레이저 라이플 Laser Rifle
China (Simplified Chinese) 镭射炮 Laser Rifle
Germany Laser-Gewehr Laser Rifle
Spain Fusil láser Laser Rifle
France Arme laser Laser Weapon
Italy Fucile laser Laser Rifle
Poland Laserowa Broń Laser Weapon
United Kingdom Laser Defence
Brazil Fuzil Laser Laser Rifle