Mobile Shelling: Difference between revisions
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(NA Evolution 2, more comprehensive video added, range detail added, various detail fixes) |
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{{Languages|Mobile Shelling}} | {{Languages|Mobile Shelling}} | ||
__NOTOC__ | __NOTOC__ | ||
<div style="float: right;">{{#ev:youtube| | <div style="float: right;">{{#ev:youtube|Dyi5aE96i0s|300}}</div> | ||
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| [[Image:MAM.png]]<br> | | [[Image:MAM.png]]<br> | ||
| '''[Passive]''' Chung | | '''[Passive]''' Chung enters a reversed [[Siege Shelling|Siege Shelling]] stance after pressing {{CD}} while in Siege stance. These cannonballs are stronger, have longer range, and bigger explosions, but have a significantly lower firing rate. Chung can also shuffle slowly in either direction while in Mobile Shelling stance. | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
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|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
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| [[Tactical Trooper]] || Lv. 20 || 35 || 4 | | [[Tactical Trooper]] || Lv. 20 || 35 || 4 | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
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! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="5" | Reverse Siege | ! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="5" | Reverse Siege | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
! colspan="3" | Aim Range !! rowspan="2" | Range Increased !! rowspan="2" | Damage | ! colspan="3" | Aim Range !! rowspan="2" | Range Increased<br>(From 1260) !! rowspan="2" | Shot Damage<br>(Magical) | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
! Upwards !! Downwards !! | ! Upwards !! Downwards !! Widewards | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 35 || rowspan="12" | 15° || rowspan="12" | 15° || rowspan="12" | 25° || 0% || 317% | | align="left" | 1 || rowspan="2" | 35 || rowspan="12" | 15° || rowspan="12" | 15° || rowspan="12" | 25° || 0% || 317% | ||
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| align="left" | 12 || 74 || 27.5% || 474% | | align="left" | 12 || 74 || 27.5% || 474% | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*[[ | *One red cannonball is loaded for every two Siege Shelling shots fired; no target is required. Tactical Field - [[Tactical Field - Endurance|Endurance]] and [[Tactical Field - Raid|Raid]] fully reload red cannonballs upon activation. | ||
** | *[[Converted Warhead|Modified Warhead]] applies to this skill. | ||
*Pressing down | *Whenever Chung switches to '''Mobile Shelling''', the camera will zoom out for the player to see foes further ahead. | ||
**Switching | *Pressing down in '''Mobile Shelling''' switches Chung back to Siege Shelling stance. | ||
*Activating [[Chung's_Features#Berserk_Mode|Berserk Mode]] ''' | **If he runs out of red cannonballs, he will automatically switch back. | ||
*It is possible to cancel switching to ''' | **Switching between Mobile and Siege Shelling will not reset the fired cannonball count of Siege Shelling. The seventh shot of Siege Shelling (no matter when fired) will always launch foes. | ||
* | *Activating [[Chung's_Features#Berserk_Mode|Berserk Mode]] will '''not''' give Chung infinite red cannonballs. | ||
*It is possible to cancel switching to '''Mobile Shelling''' stance by running just as Chung turns his cannon. | |||
**Falling off a | *Unlike Siege Shelling, you cannot cancel into skills while in '''Mobile Shelling'''. | ||
* | **Falling off a platform will cancel the stance. | ||
* | **It is possible to cancel switching into the stance by running just as Chung turns his cannon. | ||
*When Chung is in '''Mobile Shelling''' stance, a blue aura cloaks his cannon. | |||
<br> | <br> | ||
Revision as of 05:48, 26 November 2013
[Passive] Chung enters a reversed Siege Shelling stance after pressing while in Siege stance. These cannonballs are stronger, have longer range, and bigger explosions, but have a significantly lower firing rate. Chung can also shuffle slowly in either direction while in Mobile Shelling stance. |
Requirements
Class | Master | Level Required | SP Cost per Level |
---|---|---|---|
Tactical Trooper | Lv. 20 | 35 | 4 |
Skill Information
Skill Level | Level Required | Reverse Siege | ||||
---|---|---|---|---|---|---|
Aim Range | Range Increased (From 1260) |
Shot Damage (Magical) | ||||
Upwards | Downwards | Widewards | ||||
1 | 35 | 15° | 15° | 25° | 0% | 317% |
2 | 2.5% | 331% | ||||
3 | 38 | 5% | 346% | |||
4 | 42 | 7.5% | 360% | |||
5 | 46 | 10% | 374% | |||
6 | 50 | 12.5% | 388% | |||
7 | 54 | 15% | 403% | |||
8 | 58 | 17.5% | 417% | |||
9 | 62 | 20% | 431% | |||
10 | 66 | 22.5% | 445% | |||
11 | 70 | 25% | 460% | |||
12 | 74 | 27.5% | 474% |
Tips and Details
- One red cannonball is loaded for every two Siege Shelling shots fired; no target is required. Tactical Field - Endurance and Raid fully reload red cannonballs upon activation.
- Modified Warhead applies to this skill.
- Whenever Chung switches to Mobile Shelling, the camera will zoom out for the player to see foes further ahead.
- Pressing down in Mobile Shelling switches Chung back to Siege Shelling stance.
- If he runs out of red cannonballs, he will automatically switch back.
- Switching between Mobile and Siege Shelling will not reset the fired cannonball count of Siege Shelling. The seventh shot of Siege Shelling (no matter when fired) will always launch foes.
- Activating Berserk Mode will not give Chung infinite red cannonballs.
- It is possible to cancel switching to Mobile Shelling stance by running just as Chung turns his cannon.
- Unlike Siege Shelling, you cannot cancel into skills while in Mobile Shelling.
- Falling off a platform will cancel the stance.
- It is possible to cancel switching into the stance by running just as Chung turns his cannon.
- When Chung is in Mobile Shelling stance, a blue aura cloaks his cannon.
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