Mont Blanc: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*The initial punch is not listed on the tooltip but does around 200% Physical Damage. It will forcibly push hit enemies back into the bulk of the skill's range.
*The initial punch is not listed on the tooltip but does around 200% Physical Damage. It will forcibly push hit enemies back into the bulk of the skill's range.
**This skill does the most amount of damage when you are 3/4 of a screen away from your target.
**If any enemy cannot be pushed back and the skill is used at point-blank, it will only deal 2 hits. It is best to back up a bit before casting this skill on immovable targets.
**If any enemy cannot be pushed back and the skill is used at point-blank, it will only deal 2 hits. It is best to back up a bit before casting this skill on immovable targets.
**Most enemies can take 3~5 hits from the skill, while larger enemies can take vastly more hits, as the skill is actually compromised of a lot of small hitboxes, each capable of dealing damage. It is possible due to this for an enemy to get knocked back slightly by one of the hits and then take damage from another hit in the skill at a slight delay.
**Most enemies can take 3~5 hits from the skill, while larger enemies can take vastly more hits, as the skill is actually compromised of a lot of small hitboxes, each capable of dealing damage. It is possible due to this for an enemy to get knocked back slightly by one of the hits and then take damage from another hit in the skill at a slight delay.
*The '''Gigantic''' trait does ''not'' increase the size of each individual hitbox inside the skill's range. While the skill as a whole will cover more area and hit more enemies, the hits themselves remain the same size, causing them to be spaced further apart from each other and thus deal less hits per enemy.
*The '''Gigantic''' trait does ''not'' increase the size of each individual hitbox inside the skill's range. While the skill as a whole will cover more area and hit more enemies, the hits themselves remain the same size, causing them to be spaced further apart from each other and thus deal fewer hits per enemy.
*Due to its damage model, [[Mont Blanc]] will heavily damage Ereda Island's Magic Source in an instant.
*Due to its damage model, [[Mont Blanc]] will heavily damage Ereda Island's Magic Source in an instant.
*This Skill does the most Amount of Damage if you are 3/4 of a screen away from your target.
**That means for Enemies with Superarmor, you have to position yourself quite well in order to do the most amount of damage at all times.
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Revision as of 02:29, 9 November 2019

[Special Active: Bravery]
[Command Activation Skill]

Using the skill will register to its own skill slot.
After registering, use Dash +X key to activate.
Use all Sentimental Points upon use, and each point will increase damage by 1% (PvP 0.5%). (Max 10 stacks)

Laby's super deadly skill, chestnut punch.
[Yucky!]
To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.
All speed is decreased by 5% for 5 seconds.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Rumble Pumn : Transcendent 95


Skill Information

PvE

Level Required Chestnut Punch (Physical) Max Hits Damage Increase
(Per SP Spent)
Yucky! Command Activation Skill MP Usage Cooldown
All Speed Reduction Duration Activation Command Usage Count Duration
95 1783% 19 1% 5% 5 Seconds 1 60 Seconds 300 MP 22 Seconds
[Enhanced] 2139%

PvP

Level Required Chestnut Punch (Physical) Damage Increase
(Per SP Spent)
95 509% 0.5%
[Enhanced] 611%


Skill Traits

Critical Mont Blanc Gigantic Mont Blanc
Attribute Effect MP Usage Attribute Effect
MP Usage increased to -%
Skill will ignore 50% defense (25% defense in PvP)
- MP Skill size increased to 130%


Total Damage

Mode Regular Homage
Average Max Average Max
PvE 9,411.6% 44,705.1% 11,293.92% 53,646.12%
PvP 2,566.2% 12,189.45% 2,822.82% 13,408.4%
  • Average hit count is 4 hits.
  • With 10 SP.


Related Skills

Homage Just a Club
Forbidden Secret Manual (II) is needed to unlock this skill, available through the Power of Transcendence Skill Quest or Item Mall.
I'm Okay Now


Tips and Details

  • The initial punch is not listed on the tooltip but does around 200% Physical Damage. It will forcibly push hit enemies back into the bulk of the skill's range.
    • This skill does the most amount of damage when you are 3/4 of a screen away from your target.
    • If any enemy cannot be pushed back and the skill is used at point-blank, it will only deal 2 hits. It is best to back up a bit before casting this skill on immovable targets.
    • Most enemies can take 3~5 hits from the skill, while larger enemies can take vastly more hits, as the skill is actually compromised of a lot of small hitboxes, each capable of dealing damage. It is possible due to this for an enemy to get knocked back slightly by one of the hits and then take damage from another hit in the skill at a slight delay.
  • The Gigantic trait does not increase the size of each individual hitbox inside the skill's range. While the skill as a whole will cover more area and hit more enemies, the hits themselves remain the same size, causing them to be spaced further apart from each other and thus deal fewer hits per enemy.
  • Due to its damage model, Mont Blanc will heavily damage Ereda Island's Magic Source in an instant.


Trivia

  • Mont Blanc is a chestnut-based dessert, topped with cream.


Updates

Date Changes
KR NA PvE PvP
12/13/2018 -

Damage decreased.

  • Heavy trait changed to Enhanced.
04/25/2019 05/22/2019 -

Damage decreased.

09/11/2019 09/25/2019
  • Enhanced trait changed to Critical.


Alternative Names

Server Name Translation
South Korea 몽블랑 Mont Blanc
Japan モンブラン Mont Blanc
Germany Größer Montebianco Grand Mont Blanc
Poland Montebianco Mont Blanc