Nature's Force: Difference between revisions

From Elwiki
No edit summary
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Languages|Nature Force}}
<div style="float: right;">{{#ev:youtube|xCupI_gh9zs|300}}</div>
<div style="float: right;">{{#ev:youtube|xCupI_gh9zs|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:WSs2.png]]<br>
| [[Image:WSs2.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Rena illuminates her feet with a green aura which greatly increases her physical attack damage while also decreasing her knockdown rate for a limited amount of time.
| '''[Active]''' Rena illuminates her feet with a green aura which greatly increases her physical attack damage while also decreasing her knockdown rate for a limited amount of time.
|}
|}
<br>


<br>
== Requirements ==
== Requirements ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
Line 19: Line 22:
| <center>75 SP</center>
| <center>75 SP</center>
|}
|}
 
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90"
! Class            !! Master !! Level Required !! SP Cost Per Level
|-
| [[Wind Sneaker]] || Lv.20  || 35            || 4
|}
</tabber>
<br>


== Skill Information  ==
== Skill Information  ==
Line 88: Line 100:
|-|
|-|
KR=
KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}-
|- style="background:#90EE90"
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Skill<br>Level'''
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Damage (Physical) !! colspan=4 | Nature Force !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Level<br>Required'''
|- style="background:#90EE90"
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Damage<br>(Physical)'''
! Kicks Damage<br>Increase !! MP Gain !! Knockdown Rate<br>Decrease !! Duration
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=4 {{!}} '''Nature Force'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Kicks Damage<br>Increase'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Gain'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Knockdown Rate<br>Decrease'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Duration'''
|-
|-
| align="center" | 1 || rowspan="2" | 35 || 102% || 20% || rowspan="20" | -25% || 1% || rowspan="20" | 10 seconds || rowspan="20" | 10 || rowspan="20" | 7 seconds
| align="left" | 1 || rowspan="2" | 35 || 102% || 20% || rowspan="13" | -25% || 1% || rowspan="13" | 10 seconds || rowspan="13" | 10 || rowspan="13" | 7 seconds
|-
|-
| align="center" | 2 || 106% || 27% || rowspan="2" | 2%  
| align="left" | 2 || 106% || 27% || rowspan="2" | 2%  
|-
|-
| align="center" | 3 || 38 || 111% || 34%  
| align="left" | 3 || 38 || 111% || 34%  
|-
|-
| align="center" | 4 || 42 || 115% || 41% || rowspan="2" | 3%  
| align="left" | 4 || 42 || 115% || 41% || rowspan="2" | 3%  
|-
|-
| align="center" | 5 || 46 || 120% || 48%  
| align="left" | 5 || 46 || 120% || 48%  
|-
|-
| align="center" | 6 || 50 || 124% || 55% || rowspan="2" | 4%  
| align="left" | 6 || 50 || 124% || 55% || rowspan="2" | 4%  
|-
|-
| align="center" | 7 || 54 || 129% || 62%  
| align="left" | 7 || 54 || 129% || 62%  
|-
|-
| align="center" | 8 || 58 || 134% || 69% || rowspan="2" | 5%  
| align="left" | 8 || 58 || 134% || 69% || rowspan="2" | 5%  
|-
|-
| align="center" | 9 || 62 || 138% || 76%  
| align="left" | 9 || 62 || 138% || 76%  
|-
|-
| align="center" | 10 || 66 || 143% || 83% || rowspan="2" | 6%  
| align="left" | 10 || 66 || 143% || 83% || rowspan="2" | 6%  
|-
|-
| align="center" | 11 || 70 || 147% || 90%  
| align="left" | 11 || 70 || 147% || 90%  
|-
|-
| align="center" | 12 || 74 || 152% || 97% || rowspan="2" | 7%  
| align="left" | 12 || 74 || 152% || 97% || rowspan="2" | 7%  
|-
|-
| align="center" | 13 || 78 || 157% || 104%  
| align="left" | 13 || -* || 157% || 104%  
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.
</tabber>
</tabber>
<br>


== Tips and Details ==
== Tips and Details ==
Line 138: Line 145:
*This skill has a quick activation compared to most skills, so it is possible to perform a hitstun if you are hit during the animation.
*This skill has a quick activation compared to most skills, so it is possible to perform a hitstun if you are hit during the animation.
**Any hits before the animation is able to go midway (into activation) will cancel the the hitstun, although the skill will still be active.
**Any hits before the animation is able to go midway (into activation) will cancel the the hitstun, although the skill will still be active.
<br>
<br>


Line 144: Line 150:
*7/4/2013 KR
*7/4/2013 KR
**MP gain penalty is decreased.
**MP gain penalty is decreased.
<br>


<br>
==Trivia==
==Trivia==
*This skill originally used Mana for kicking, however this was taken out during a rebalancing patch.
*This skill originally used Mana for kicking, however this was taken out during a rebalancing patch.
*After that rebalancing patch this skill used to prevent Rena from gaining any MP from her kicks but this was also taken out in a later rebalancing patch.
*After that rebalancing patch this skill used to prevent Rena from gaining any MP from her kicks but this was also taken out in a later rebalancing patch.
<br>
<br>
<tabber>
<tabber>
|-|
NA=
NA=
{{WSSkills}}
{{WSSkills}}

Revision as of 14:31, 31 October 2013

File:WSs2.png [Active] Rena illuminates her feet with a green aura which greatly increases her physical attack damage while also decreasing her knockdown rate for a limited amount of time.


Requirements

  • NA
Class
Master
SP Requirement
Wind Sneaker
Lv5
75 SP

|-| KR=

Class Master Level Required SP Cost Per Level
Wind Sneaker Lv.20 35 4


Skill Information

  • NA
Skill
Level
Damage
(Physical)
Nature Force MP Usage Cooldown
Damage Increase
(Physical)
MP Gain Knockdown Rate
Decrease
Duration
1 100% 15% -25% 1% 6 seconds 10 MP 10 seconds
2 30% 2% 7 seconds
3 45% 3% 8 seconds
4 60% 4% 9 seconds
5 (M) 75% 5% 10 seconds
6 90% 6% 11 seconds
7 105% 7% 12 seconds
8 120% 8% 13 seconds
9 135% 9% 14 seconds

|-| KR=

Skill Level Level Required Damage (Physical) Nature Force MP Usage Cooldown
Kicks Damage
Increase
MP Gain Knockdown Rate
Decrease
Duration
1 35 102% 20% -25% 1% 10 seconds 10 7 seconds
2 106% 27% 2%
3 38 111% 34%
4 42 115% 41% 3%
5 46 120% 48%
6 50 124% 55% 4%
7 54 129% 62%
8 58 134% 69% 5%
9 62 138% 76%
10 66 143% 83% 6%
11 70 147% 90%
12 74 152% 97% 7%
13 -* 157% 104%

*Please note that you can only achieve these levels through equipments, accessories and titles.


Tips and Details

  • Nature Force reduces the MP Rena gains from her kicks, this does not influence MP she gains from other sources.
    • This appears to reduce MP gain closer to 50% than 25% in testing.
      • After the Hunting Fields patch, this correctly reduces MP gain to 25%.
  • When active, this also increases the range of Rena's kicks.
  • She will do a kick on skill activation.
    • The buff is already active before her activation kick and so will be applied to it.
  • This skill has a quick activation compared to most skills, so it is possible to perform a hitstun if you are hit during the animation.
    • Any hits before the animation is able to go midway (into activation) will cancel the the hitstun, although the skill will still be active.


Updates

  • 7/4/2013 KR
    • MP gain penalty is decreased.


Trivia

  • This skill originally used Mana for kicking, however this was taken out during a rebalancing patch.
  • After that rebalancing patch this skill used to prevent Rena from gaining any MP from her kicks but this was also taken out in a later rebalancing patch.