No Mercy

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[Special Active: Strength]
Destruction Skill
  • Consumes Destruction gauge and acquire Vitality gauge
  • Attack Power ↑ when Destruction is activated
Final Enhanced Skill
  • MP Usage is decreased by 20%.


Requirements

Class Level Required
Sacred Templar 45


Skill Information

Mode Purifying Blade (Magical) Max Hits Per Blade Blade Count MP Usage Cooldown
Normal
PvE 1296% Unlimited 5 200 MP 15 Seconds
PvP 467%
[Enhanced]
PvE 1296% Unlimited 5 160 MP 15 Seconds
PvP 467%


Skill Traits

Heavy No Mercy Haste No Mercy
Attribute Effect Cooldown Attribute Effect Cooldown
Damage increased to 144%
Cooldown increased to 120%
18 Seconds Cooldown decreased to 80% 12 Seconds


Total Damage

Mode Regular (Average) Revelation Destruction (Average)
Normal Destruction
Normal Heavy Normal Heavy Normal Heavy
Per Blade Total Per Blade Total Per Blade Total Per Blade Total Per Blade Total Per Blade Total
PvE 2,592% 12,960% 3,732.48% 18,662.4% 3,888% 19,440% 5,598.72% 27,993.6% 4,665.6% 23,328% 6,718.46% 33,592.32%
PvP 467% 2,335% 672.48% 3,362.4% 583.75% 2,918.75% 840.6% 4,203% 642.125% 3,210.63% 924.66% 4,623.3%
  • Average assumes 2 hits per blade (1 for PvP).


Tips and Details

  • As the blades keep falling until they hit a platform or the ground, they have no effective hit limit. However, due to their high hit interval and fast falling speed, practically every enemy in the game will take no more than 2 hits from a blade, with small, player-sized enemies only taking 1 hit. Even extremely tall enemies such as Interdimensional Colossus can only take 3 hits from a single blade.
  • Only very wide enemies that stretch past you can be hit by all 5 blades. It is rather easy to hit at least 2 blades on any given enemy however.


Updates

Date Changes
KR NA PvE PvP
07/08/2021 -
  • No Mercy added.


Alternative Names

Server Name Translation
South Korea 노 머시 No Mercy



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