Overflowing Madness: Difference between revisions

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| '''[Passive]''' Elesis gets higher MP Gain if her HP reaches a certain amount. She will also have the chance to ignore enemy's defense (Note: This is not the translated ingame skill description)
| '''[Passive]''' Elesis gets higher MP Gain if her HP reaches a certain amount. She will also have the chance to ignore enemy's defense (Note: This is not the translated ingame skill description) Stage 1: 51%~70% HP Stage 2: 31%~50% HP Stage 3: 0%~30% HP
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== Trivia ==
* If her HP is between 70-51%, she will be in Stage 1. If her HP is between 50-31%, she will be in Stage 2. If her HP is between 30%-0%, she will be in Stage 3.
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Revision as of 19:27, 25 August 2014

[Passive] Elesis gets higher MP Gain if her HP reaches a certain amount. She will also have the chance to ignore enemy's defense (Note: This is not the translated ingame skill description) Stage 1: 51%~70% HP Stage 2: 31%~50% HP Stage 3: 0%~30% HP


Requirements

Class Master Level Required SP Cost per Level Alternative
Dark Knight Lv. 20 35 3 Blood Runaway


Skill Information

Skill Level Level Required MP Recovery increase Chance of ignoring Defense
Stage 1 Stage 2 Stage 3
1 35 10% 25% 40% 6%
2 11% 26% 41% 7%
3 36 12% 27% 42% 8%
4 39 13% 28% 43% 9%
5 42 14% 29% 44% 10%
6 45 15% 30% 45% 11%
7 48 16% 31% 46% 12%
8 51 17% 32% 47% 13%
9 54 18% 33% 48% 14%
10 57 19% 34% 49% 15%
11 60 20% 35% 50% 16%
12 63 21% 36% 51% 17%
13 66 22% 37% 52% 18%
14 69 23% 38% 53% 19%
15 72 24% 39% 54% 20%


Template:DKSkills