Particle Shot: Difference between revisions

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== Requirements  ==
== Requirements  ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#9F81F7;"
! Class  !! Master !! Level Required !! SP Cost Per Level
|-
| [[Add]] || Lv. 20 || 0              || 2
|}
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== Skill Infomation ==
== Skill Infomation ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#9F81F7;"
! Skill Level !! Level Required !! Damage (Magical) !! MP Usage !! Cooldown
|-
| align="left" | 1 || 1 || - || rowspan="20" | 200 MP || rowspan="20" | -
|-
| align="left" | 2 || 2 || -
|-
| align="left" | 3 || 4 || -
|-
| align="left" | 4 || 6 || -
|-
| align="left" | 5 || 8 || -
|-
| align="left" | 6 || 10 || -
|-
| align="left" | 7 || 12 || -
|-
| align="left" | 8 || 14 || -
|-
| align="left" | 9 || 16 || -
|-
| align="left" | 10 || 18 || -
|-
| align="left" | 11 || 20 || -
|-
| align="left" | 12 || 22 || -
|-
| align="left" | 13 || 24 || -
|-
| align="left" | 14 || 26 || -
|-
| align="left" | 15 || 28 || -
|-
| align="left" | 16 || 30 || -
|-
| align="left" | 17 || 32 || -
|-
| align="left" | 18 || 34 || -
|-
| align="left" | 19 || 36 || -
|-
| align="left" | 20 (M) || 38 || -
|}
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== Tips and Details ==
== Tips and Details ==
*If you take [[Charged Impulsar]], this active is chargeable.
*If you learn [[Charged Impulsar]], '''Pulse Bullet''' is chargeable and be able to home in to nearest target.
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{{AddSkills}}
{{AddSkills}}

Revision as of 16:35, 19 December 2013

[Active] Add shoots an energy bullet forward, dealing magic damage to targets.


Requirements

Class Master Level Required SP Cost Per Level
Add Lv. 20 0 2


Skill Infomation

Skill Level Level Required Damage (Magical) MP Usage Cooldown
1 1 - 200 MP -
2 2 -
3 4 -
4 6 -
5 8 -
6 10 -
7 12 -
8 14 -
9 16 -
10 18 -
11 20 -
12 22 -
13 24 -
14 26 -
15 28 -
16 30 -
17 32 -
18 34 -
19 36 -
20 (M) 38 -



Tips and Details

  • If you learn Charged Impulsar, Pulse Bullet is chargeable and be able to home in to nearest target.


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