Phantom Chaser: Difference between revisions
From Elwiki
No edit summary |
m (https://cdn.discordapp.com/attachments/432188243794984964/611664805182570512/unknown.png) |
||
Line 4: | Line 4: | ||
|- | |- | ||
| [[Image:FreySkill13.png]] | | [[Image:FreySkill13.png]] | ||
| {{SkillType|A}} | | {{SkillType|A}} Suddenly accelerate Nitro Motor and rush forward.<br>Attack enemies with the Muskets. (Can also be used mid-air) | ||
|- | |- | ||
| | | | ||
Line 30: | Line 30: | ||
! rowspan=3 | Level Required !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=3 | ECP Usage !! rowspan=3 | Cooldown | ! rowspan=3 | Level Required !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=3 | ECP Usage !! rowspan=3 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Ground !! colspan=2 | Air !! rowspan=2 | Weapon | ! Ground !! colspan=2 | Air !! rowspan=2 | Weapon Attack !! Ground !! colspan=2 | Air !! rowspan=2 | Weapon Attack | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! | ! Charge Attack !! Dive !! Impact !! Charge Attack !! Dive !! Impact | ||
|- | |- | ||
| align="left" | 50 || rowspan=2 | 67% || rowspan=2 | 67% || rowspan=2 | 347% || rowspan=2 | 100% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | 30 ECP || 8 Seconds | | align="left" | 50 || rowspan=2 | 67% || rowspan=2 | 67% || rowspan=2 | 347% || rowspan=2 | 100% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | 30 ECP || 8 Seconds | ||
Line 44: | Line 44: | ||
! rowspan=3 | Level Required !! colspan=4 | Damage (Magical) | ! rowspan=3 | Level Required !! colspan=4 | Damage (Magical) | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Ground !! colspan=2 | Air !! rowspan=2 | Weapon | ! Ground !! colspan=2 | Air !! rowspan=2 | Weapon Attack | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! | ! Charge Attack !! Dive !! Impact | ||
|- | |- | ||
| align="left" | 50 || rowspan=2 | 24% || rowspan=2 | 24% || rowspan=2 | 131% || rowspan=2 | 40% | | align="left" | 50 || rowspan=2 | 24% || rowspan=2 | 24% || rowspan=2 | 131% || rowspan=2 | 40% | ||
Line 60: | Line 60: | ||
! rowspan=3 | Level Required !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=3 | ECP Usage !! rowspan=3 | Cooldown | ! rowspan=3 | Level Required !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=3 | ECP Usage !! rowspan=3 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Ground !! colspan=2 | Air !! rowspan=2 | Weapon | ! Ground !! colspan=2 | Air !! rowspan=2 | Weapon Attack !! Ground !! colspan=2 | Air !! rowspan=2 | Weapon Attack | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! | ! Charge Attack !! Dive !! Impact !! Charge Attack !! Dive !! Impact | ||
|- | |- | ||
| align="left" | 50 || rowspan=2 | 96% || rowspan=2 | 96% || rowspan=2 | 382% || rowspan=2 | 100% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | 35 ECP || 8 Seconds | | align="left" | 50 || rowspan=2 | 96% || rowspan=2 | 96% || rowspan=2 | 382% || rowspan=2 | 100% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | 35 ECP || 8 Seconds | ||
Line 74: | Line 74: | ||
! rowspan=3 | Level Required !! colspan=4 | Damage (Magical) | ! rowspan=3 | Level Required !! colspan=4 | Damage (Magical) | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Ground !! colspan=2 | Air !! rowspan=2 | Weapon | ! Ground !! colspan=2 | Air !! rowspan=2 | Weapon Attack | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! | ! Charge Attack !! Dive !! Impact | ||
|- | |- | ||
| align="left" | 50 || rowspan=2 | 36% || rowspan=2 | 36% || rowspan=2 | 145% || rowspan=2 | 40% | | align="left" | 50 || rowspan=2 | 36% || rowspan=2 | 36% || rowspan=2 | 145% || rowspan=2 | 40% | ||
Line 102: | Line 102: | ||
! rowspan=3 | Mode !! colspan=4 | Regular | ! rowspan=3 | Mode !! colspan=4 | Regular | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! colspan=2 | | ! colspan=2 | Performed on the ground !! colspan=2 | Performed in mid-air ([[Key of Proof]]) | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Normal !! Empowered !! Normal !! Empowered | ! Normal !! Empowered !! Normal !! Empowered | ||
|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: 96*3+2*100}}}}% | | {{formatnum:{{#expr: 96*3+2*100}}}}% <!-- normal --> | ||
| {{formatnum:{{#expr: (96*3+2*100)*1.2}}}}% <!-- normal + empowered --> | |||
| {{formatnum:{{#expr: (96*2+382+2*100)*1.3}}}}% <!-- normal + key of proof --> | |||
| {{formatnum:{{#expr: (96*2+382+2*100)*1.2*1.3}}}}% <!-- normal + empowered + key of proof --> | |||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 36*3+2*40}}}}% | | {{formatnum:{{#expr: 36*3+2*40}}}}% <!-- normal --> | ||
| {{formatnum:{{#expr: (36*3+2*40)*1.2}}}}% <!-- normal + empowered --> | |||
| {{formatnum:{{#expr: (36*2+131+2*40)*1.1}}}}% <!-- normal + key of proof --> | |||
| {{formatnum:{{#expr: (36*2+131+2*40)*1.2*1.1}}}}% <!-- normal + empowered + key of proof --> | |||
|} | |} | ||
<br> | <br> | ||
Line 117: | Line 123: | ||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | {| style="border-collapse: collapse;" border="1" cellpadding="1" | ||
|- | |- | ||
| width="40" | [[File:FYPassive2.png]] | |||
| align="center" width="150" | [[Key of Proof]] | |||
| width="40" | [[File:MusketMaster.png]] | | width="40" | [[File:MusketMaster.png]] | ||
| align="center" width="150" | [[Musket Master]] | | align="center" width="150" | [[Musket Master]] | ||
Line 123: | Line 131: | ||
== Tips and Details == | == Tips and Details == | ||
*The skill functions differently in the air, diving down before landing. | *The skill functions differently in the air, diving down before landing. | ||
**The dive deals the same damage as the rush on the ground, but only hits twice. The third hit is replaced with an impact hit on landing. | **The dive deals the same damage as the rush on the ground, but only hits twice. The third hit is replaced with an impact hit on landing. | ||
Line 137: | Line 144: | ||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
*"'''Enhanced'''" attribute changed to "'''Powerful'''". | *"'''Enhanced'''" attribute changed to "'''Powerful'''". | ||
* | *Swapped locations of "'''Powerful'''" and "'''Empowered'''". | ||
|- | |- | ||
| 07/28/2016 || - || colspan=2 align="left" | | | 07/28/2016 || - || colspan=2 align="left" | | ||
*Fixed issue where Rose will use | *Fixed issue where Rose will use current weapon to use Musket Fire when pressing {{CX}}. | ||
|- | |- | ||
| 01/25/2017 || - || colspan=2 align="left" | | | 01/25/2017 || - || colspan=2 align="left" | | ||
{{nerf|Weapon | {{nerf|Weapon Attack damage decreased.}} | ||
|- | |- | ||
| 02/09/2017 || - || colspan=2 align="left" | | | 02/09/2017 || - || colspan=2 align="left" | | ||
*Fixed issue where tooltip is different from the damage output | *Fixed issue where tooltip is different from the damage output at [Enhanced] level. | ||
|- | |- | ||
| 02/23/2017 || - || colspan=2 align="left" | | | 02/23/2017 || - || colspan=2 align="left" | | ||
Line 153: | Line 160: | ||
| 04/27/2017 || - || align="left" | | | 04/27/2017 || - || align="left" | | ||
{{buff|Impact damage increased.}} | {{buff|Impact damage increased.}} | ||
{{nerf| | {{nerf|Charge Attack damage decreased.}} | ||
{{nerf|Dive damage decreased.}} | {{nerf|Dive damage decreased.}} | ||
| align="left" | | | align="left" | | ||
Line 160: | Line 167: | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
{{buff|Impact damage increased.}} | {{buff|Impact damage increased.}} | ||
{{nerf| | {{nerf|Charge Attack damage decreased.}} | ||
{{nerf|Dive damage decreased.}} | {{nerf|Dive damage decreased.}} | ||
| align="left" | | | align="left" | | ||
Line 170: | Line 177: | ||
| 08/14/2019 || - || colspan=2 align="left" | | | 08/14/2019 || - || colspan=2 align="left" | | ||
{{buff|ECP Usage increased.}} | {{buff|ECP Usage increased.}} | ||
{{buff| | {{buff|Charge Attack and Dive Damage increased.}} | ||
{{buff|Impact Damage increased.}} | {{buff|Impact Damage increased.}} | ||
|} | |} |
Revision as of 22:17, 15 August 2019
[Active] Suddenly accelerate Nitro Motor and rush forward. Attack enemies with the Muskets. (Can also be used mid-air) | |
ECP Using Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Freyja | 50 |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | ECP Usage | Cooldown | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Ground | Air | Weapon Attack | Ground | Air | Weapon Attack | |||||
Charge Attack | Dive | Impact | Charge Attack | Dive | Impact | |||||
50 | 67% | 67% | 347% | 100% | 3 | 2 | 1 | 2 | 30 ECP | 8 Seconds |
[Enhanced] | 5 Seconds |
PvP
Level Required | Damage (Magical) | |||
---|---|---|---|---|
Ground | Air | Weapon Attack | ||
Charge Attack | Dive | Impact | ||
50 | 24% | 24% | 131% | 40% |
[Enhanced] |
Skill Information (08/14/2019 KR Patch)
PvE
Level Required | Damage (Magical) | Max Hits | ECP Usage | Cooldown | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Ground | Air | Weapon Attack | Ground | Air | Weapon Attack | |||||
Charge Attack | Dive | Impact | Charge Attack | Dive | Impact | |||||
50 | 96% | 96% | 382% | 100% | 3 | 2 | 1 | 2 | 35 ECP | 8 Seconds |
[Enhanced] | 5 Seconds |
PvP
Level Required | Damage (Magical) | |||
---|---|---|---|---|
Ground | Air | Weapon Attack | ||
Charge Attack | Dive | Impact | ||
50 | 36% | 36% | 145% | 40% |
[Enhanced] |
Skill Traits
Empowered Phantom Chaser | Powerful Phantom Chaser | ||
---|---|---|---|
Attribute Effect | Level Required | Attribute Effect | Cooldown |
Damage increased to 120% | 70 | Super Armor added to the skill Cooldown increased to 120% |
9.6 Seconds |
[Enhanced] | 6 Seconds |
Total Damage (08/14/2019 KR Patch)
Mode | Regular | |||
---|---|---|---|---|
Performed on the ground | Performed in mid-air (Key of Proof) | |||
Normal | Empowered | Normal | Empowered | |
PvE | 488% | 585.6% | 1,006.2% | 1,207.44% |
PvP | 188% | 225.6% | 311.3% | 373.56% |
Related Skills
Key of Proof | Musket Master |
Tips and Details
- The skill functions differently in the air, diving down before landing.
- The dive deals the same damage as the rush on the ground, but only hits twice. The third hit is replaced with an impact hit on landing.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
04/21/2016 | 05/18/2016 |
| |
07/28/2016 | - | ||
01/25/2017 | - |
▼ Weapon Attack damage decreased. | |
02/09/2017 | - |
| |
02/23/2017 | - |
| |
04/27/2017 | - |
▲ Impact damage increased. ▼ Charge Attack damage decreased. ▼ Dive damage decreased. |
▼ Damage decreased. |
04/05/2018 | 04/18/2018 |
▲ Impact damage increased. ▼ Charge Attack damage decreased. ▼ Dive damage decreased. |
▼ Damage decreased. |
08/01/2019 | 08/28/2019 |
| |
08/14/2019 | - |
▲ ECP Usage increased. ▲ Charge Attack and Dive Damage increased. ▲ Impact Damage increased. |
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 팬텀 체이저 | Phantom Chaser |
France | Tempête fantôme | Phantom Tempest |
Brazil | Caçador Fantasma | Phantom Chaser |