Provoke: Difference between revisions

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*04/20/2015 KR
*04/20/2015 KR
**Fixed problem where the Strike sound and Counter Strike sound are overlapping.
**Fixed problem where the Strike sound and Counter Strike sound are overlapping.
*09/03/2015 KR
**Changed so it targets certain area in front.
**Can force the counter attack by pressing the skill key one more time before the skill ends, this costs extra MP.
**The counter attack changed so it doesn't knock down and gives hitstun instead.
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Revision as of 03:04, 3 September 2015

[Active] Attack enemies with a provoking taunt. Shoots additional hits, shields attacks (Special Actives/Hyper Active excluded). Taunted enemies receive a debuff.
Annihilation Skill
  • Consumes Annihilation gauge and acquire Gale gauge
  • Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated


Requirements

Class Master Level Required SP Cost per Level
Grand Master Lv. 20 35 4


Skill Information

Skill Level Level Required Damage (Physical) Provoked Debuff MP Usage Cooldown
Strike Counter Strike Enemy Damage
Increase
Ally Damage
Increase
Duration
1 35 380% 10% 10% 2.5 Seconds 30 MP 8 Seconds
2 397% 11% 2.7 Seconds
3 38 414% 12% 2.9 Seconds
4 42 431% 12% 3.1 Seconds
5 46 448% 13% 3.3 Seconds
6 50 466% 14% 3.6 Seconds
7 54 483% 15% 3.8 Seconds
8 58 500% 16% 4 Seconds
9 62 517% 16% 4.2 Seconds
10 66 534% 17% 4.4 Seconds
11 70 551% 18% 4.6 Seconds
12 74 568% 19% 4.8 Seconds
13 78 585% 20% 5 Seconds
14 82 602% 20% 5.2 Seconds

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Tips and Details

  • There seems to be no limit on the number of enemies that can be provoked by one action. As long as they are within range, they will be affected.
    • The range of the debuff hit seems to be from Elesis to the edge of the screen.
  • Provoke deals up to 3 hits: a sword strike (stuns), a debuff hit (doesn't stun or damage), and a counter strike.
    • The debuff hit can trigger Elsword's Aura of Destruction and Elesis's Iron Body - Strong.
    • If attacked too early during the animation, Elesis will counter without provoking or dealing a sword strike. It is possible however to counter after provoking if hit towards the end of the animation.
      • The counter will not interrupt the opponent's attack. Elesis will take 0 damage and no hitstun from that particular attack, then attack, passing through and launching the opponent. The damage dealt is the same as the skill's damage.
  • Enemies affected by Provoke are indicated by red fumes.


Updates

  • 05/15/2014 KR
    • Ally Damage Increase decreased.
    • Damage increased.
  • 02/05/2015 KR
    • Ally Damage Increase decreased.
  • 04/20/2015 KR
    • Fixed problem where the Strike sound and Counter Strike sound are overlapping.
  • 09/03/2015 KR
    • Changed so it targets certain area in front.
    • Can force the counter attack by pressing the skill key one more time before the skill ends, this costs extra MP.
    • The counter attack changed so it doesn't knock down and gives hitstun instead.


Alternative Names

Server Name Translation
South Korea 도발 Provoke
Japan 挑発 Provocation
France Provocation
United Kingdom Provocation


Template:GMSkills