Provoke: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 05/15/2014 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
{{nerf|Ally Damage Increase decreased.}} | |||
|- | |||
| 02/05/2015 || - || colspan=2 align="left" | | |||
{{nerf|Ally Damage Increase decreased.}} | |||
|- | |||
| 04/20/2015 || - || colspan=2 align="left" | | |||
*Fixed problem where the Strike sound and Counter Strike sound are overlapping. | |||
|- | |||
| 09/03/2015 || - || colspan=2 align="left" | | |||
*04/05/2018 | {{buff|Changed so it targets certain area in front.}} | ||
{{buff|Can force the counter attack by pressing the skill key one more time before the skill ends, this costs extra MP.}} | |||
{{buff|The counter attack changed so it doesn't knock down and gives hitstun instead.}} | |||
|- | |||
| 09/10/2015 || - || colspan=2 align="left" | | |||
*Fixed error being mana breakable even when using Merciless. | |||
|- | |||
| 01/25/2017 || - || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 04/05/2018 || 04/18/2018 || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
{{nerf|Damage decreased.}} | |||
|} | |||
<br> | <br> | ||
Revision as of 22:49, 10 March 2019
[Active] Attack enemies with a provoking taunt. Shoots additional hits in invincible mode if skill key is pressed again. Taunted enemies receive a debuff. (Special Actives/Hyper Active excluded). | |
Annihilation Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Grand Master | 35 |
Skill Information
PvE
Level Required | Damage (Physical) | Rage | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Strike | Counter Strike | Enemy Damage Increase |
Ally Damage Increase |
Duration | Initial | Additional | ||
35 | 1081% | 274% | 10% | 20% | 6 Seconds | 40 MP | +10 MP | 6 Seconds |
[Enhanced] | 9 Seconds |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Strike | Counter Strike | |
35 | 244% | 61% |
[Enhanced] |
Skill Traits
Powerful Provoke | Ruthless Provoke | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | Cooldown | ||
Super Armor added to the skill Cooldown increased to 130% |
7.8 Seconds | Skill will cancel Mana Break Cooldown increased to 200% |
12 Seconds |
Tips and Details
- There seems to be no limit on the number of enemies that can be provoked by one action. As long as they are within range, they will be affected.
- The range of the debuff hit seems to be from Elesis to the edge of the screen.
- Provoke deals up to 3 hits: a sword strike (stuns), a debuff hit (doesn't stun or damage), and a counter strike.
- The debuff hit can trigger Elsword's Aura of Destruction and Elesis's Iron Body - Strong.
- If attacked too early during the animation, Elesis will counter without provoking or dealing a sword strike. It is possible however to counter after provoking if hit towards the end of the animation.
- The counter will not interrupt the opponent's attack. Elesis will take 0 damage and no hitstun from that particular attack, then attack, passing through and launching the opponent. The damage dealt is the same as the skill's damage.
- The counter can be used by pressing the skill key one more time before the skill ends
- The counter will not interrupt the opponent's attack. Elesis will take 0 damage and no hitstun from that particular attack, then attack, passing through and launching the opponent. The damage dealt is the same as the skill's damage.
- Enemies affected by Provoke are indicated by red fumes.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
05/15/2014 | - |
▲ Damage increased. ▼ Ally Damage Increase decreased. | |
02/05/2015 | - |
▼ Ally Damage Increase decreased. | |
04/20/2015 | - |
| |
09/03/2015 | - |
▲ Changed so it targets certain area in front. ▲ Can force the counter attack by pressing the skill key one more time before the skill ends, this costs extra MP. ▲ The counter attack changed so it doesn't knock down and gives hitstun instead. | |
09/10/2015 | - |
| |
01/25/2017 | - |
▼ Damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
04/05/2018 | 04/18/2018 |
▲ Damage increased. |
▼ Damage decreased. |
Alternative Names