Provoke: Difference between revisions
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m (Text replacement - "{{#Widget:AdsenseSkill}}" to "{{ADSquareSkill}}") |
m (Text replacement - "09/03/2015 || -" to "09/03/2015 || 02/17/2016") |
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*Fixed problem where the Strike sound and Counter Strike sound are overlapping. | *Fixed problem where the Strike sound and Counter Strike sound are overlapping. | ||
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| 09/03/2015 || | | 09/03/2015 || 02/17/2016 || colspan=2 align="left" | | ||
*{{buff|Changed so it targets certain area in front.}} | *{{buff|Changed so it targets certain area in front.}} | ||
*{{buff|Can force the counter attack by pressing the skill key one more time before the skill ends, this costs extra MP.}} | *{{buff|Can force the counter attack by pressing the skill key one more time before the skill ends, this costs extra MP.}} |
Revision as of 01:52, 21 May 2020
[Active] Attack enemies with a provoking taunt. Shoots additional hits in invincible mode if skill key is pressed again. Taunted enemies receive a debuff. (Special Actives/Hyper Active excluded). | |
Annihilation Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Grand Master | 35 |
Skill Information
PvE
Level Required | Damage (Physical) | Rage | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Strike | Counter Strike | Enemy Damage Increase |
Ally Damage Increase |
Duration | Initial | Additional | ||
35 | 1081% | 274% | 10% | 20% | 6 Seconds | 40 MP | +10 MP | 6 Seconds |
[Enhanced] | 9 Seconds |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Strike | Counter Strike | |
35 | 244% | 61% |
[Enhanced] |
Skill Traits
Powerful Provoke | Ruthless Provoke | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | Cooldown | ||
Super Armor added to the skill Cooldown increased to 130% |
7.8 Seconds | Skill will cancel Mana Break Cooldown increased to 200% |
12 Seconds |
Total Damage
Mode | Regular |
---|---|
PvE | 1,355% |
PvP | 305% |
Tips and Details
- The attack does not need to hit for enemies to be debuffed. Enemies will be debuffed if they are in front of you, up to slightly less than the edge of the screen.
- While still being called a "counter strike", the additional input merely has invincibility frames and will not activate when being hit during the provoke.
- The counter strike will pass through enemies.
- Enemies inflicted with Rage are indicated by red fumes.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
10/10/2013 | 04/29/2014 |
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05/15/2014 | - |
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02/05/2015 | - |
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04/20/2015 | - |
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09/03/2015 | 02/17/2016 |
| |
09/10/2015 | - |
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01/25/2017 | - |
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04/27/2017 | - |
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04/05/2018 | 04/18/2018 |
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Alternative Names