Quantization: Difference between revisions

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== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Level Required !! MP Usage !! Cooldown
! Mode !! MP Usage !! Cooldown
|-
! colspan=3 | Normal
|-
|-
| align="left" | 15 || 50 MP || rowspan=2 | 30 Seconds
| '''{{PvE}}''' || rowspan=2 | 50 MP || 30 Seconds
|-
|-
| align="left" | [Enhanced] || 40 MP
| '''{{PvP}}''' || 180 Seconds
|}
|-  
 
! colspan=3 | [Enhanced]
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! Level Required !! Cooldown
|-
|-
| align="left" | 15 || rowspan=2 | 180 Seconds  
| '''{{PvE}}''' || rowspan=2 | 40 MP ||  30 Seconds
|-
|-
| align="left" | [Enhanced]
| '''{{PvP}}''' || 180 Seconds
|}
|}
*Cooldown is fixed and cannot be reduced.
*{{PvP}} cooldown is fixed and cannot be reduced.
<br>
<br>


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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=3 | Light Quantization !! colspan=3 | Regenerating (1) Quantization
! rowspan=2 | Stage !! colspan=2 | Light Quantization !! colspan=2 | Regenerating (1) Quantization
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Level Required !! Attribute Effect !! MP Usage !! Level Required !! Attribute Effect !! MP Recovery
! Attribute Effect !! MP Usage !! Attribute Effect !! MP Recovery
|-
|-
| 15 || rowspan=2 | {{SkillText|Light|80}} || 40 MP || 15 || rowspan=2 | {{SkillText|Regenerating (1)|50|100}} || 50 MP
| Normal || rowspan=2 | {{SkillText|Light|80}} || 40 MP || rowspan=2 | {{SkillText|Regenerating (1)|50|100}} || 50 MP
|-
|-
| [Enhanced] || 32 MP || [Enhanced] || 40 MP
| [Enhanced] || 32 MP || 40 MP
|}
|}
<br>
<br>

Revision as of 17:15, 19 September 2020

[Active]
Become quantized to escape from your enemies when under attack.
Can be used while being attacked. Enter the direction key to dodge in the direction you want.
Final Enhanced Skill
  • MP Usage is decreased by 20%.


Requirements

Class Level Required
Tracer 15


Skill Information

Mode MP Usage Cooldown
Normal
PvE 50 MP 30 Seconds
PvP 180 Seconds
[Enhanced]
PvE 40 MP 30 Seconds
PvP 180 Seconds
  • PvP cooldown is fixed and cannot be reduced.


Skill Traits

Stage Light Quantization Regenerating (1) Quantization
Attribute Effect MP Usage Attribute Effect MP Recovery
Normal MP Usage decreased to 80% 40 MP 50% chance of regaining 100% of the MP Usage 50 MP
[Enhanced] 32 MP 40 MP


Tips and Details

  • While similar to Andromeda!, you cannot teleport downward, only forward, backward, or into the air (including diagonally).
    • When teleporting into the air, you will be able to use any aerial movement or skills that can be used in midair.


Updates

Date Changes
KR NA PvE PvP
07/18/2019 08/14/2019
  • Quantization added.


Alternative Names

Server Name Translation
South Korea 양자화 Quantization
Germany Quantisierung Quantization
Spain Cuantización Quantization
France Quantification Quantization
Italy Quantizzazione Quantization
Poland Kwantyzacja Quantization
United Kingdom Quantisation


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