Rhythmical Quake/Stage 2: Difference between revisions

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(Top-most hit is replaced by first hit of second part)
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| [[File:Rhythmical Quake Stage2.png]]
| [[File:Rhythmical Quake Stage2.png]]
| {{SkillType|M2}}  
| {{SkillType|M2}} 바람에 몸을 실어 공중으로 높이 뛰어오른 후, 지면을 향해 바람의 기운을 담은 발차기를 시전한다.


{{SkillText|Master}}
{{SkillText|Master}}
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! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! - !! - !! - !! -
! Flying Knee Kick !! Take Down Kick !! Flying Knee Kick !! Take Down Kick
|-
|-
| align=left | 99 || 1510% || 1099% || 3 || 4 || 200 MP || 36 Seconds
| align=left | 99 || 1510% || 1099% || 3 || 4 || 200 MP || 36 Seconds
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! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! - !! -
! Flying Knee Kick !! Take Down Kick
|-
|-
| align=left | 99 || 389% || 283%
| align=left | 99 || 389% || 283%

Revision as of 17:20, 30 January 2020

  • English
[Master Skill Stage 2]
바람에 몸을 실어 공중으로 높이 뛰어오른 후, 지면을 향해 바람의 기운을 담은 발차기를 시전한다.

Master Skill is unaffected by skill enhance effects except Master-only effects.


Requirements

Class Level Required
Anemos : Master Class 99


Skill Information

PvE

Level Required Damage (Physical) Max Hits MP Usage Cooldown
Flying Knee Kick Take Down Kick Flying Knee Kick Take Down Kick
99 1510% 1099% 3 4 200 MP 36 Seconds

PvP

Level Required Damage (Physical)
Flying Knee Kick Take Down Kick
99 389% 283%


Total Damage

Mode Regular
PvE 8,926%
PvP 2,299%


Tips and Details

  • Non-Super Armor enemies will be dragged along the entire skill, ensuring full hits.
    • On Super Armor targets, it is best to stay close to them so the initial section can deal more damage, as it is unlikely to hit with both parts unless the enemy is large enough.
  • It is ill advised to use the skill when here is a platform at the peak of the first portion in PvP. This may result in the target entering a knockdown state, completely negating the second half of the skill.


Alternative Names

Server Name Translation
South Korea 리드미컬 퀘이크 Rhythmical Quake


Template:AnSkills