Satellite Rain: Difference between revisions

From Elwiki
(Chung balance, KR tab added, max hits added, Tips and Details added, Trivia section added, Updates section added.)
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| [[Image:SatRain.png]]<br>  
| [[Image:SatRain.png]]<br>  
| '''[Hyper Active]''' Chung fires a special rocket into the air to summon a "storm." Various kinds of artillery rain from the storm, exploding upon impact with foes, hitting the ground, or traveling a set distance. The final rocket shot by the storm is huge and explodes a short while after hitting the ground.
| '''[Hyper Active]''' Chung fires a special rocket into the air to summon a storm of various projectiles that explode upon impact with targets, hitting the ground, or traveling a set distance. The final rocket shot by the storm is huge and explodes a short while after hitting the ground.
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
|- style="background:#99CCFF;"
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== Skill Information  ==
== Skill Information  ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
|- style="background:#99CCFF;"
! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! colspan="2" | Damage (Magical) !! rowspan="2" | MP Usage!! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage!! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
|- style="background:#99CCFF;"
|- style="background:#99CCFF;"
! Single Rocket Explosion !! Final Rocket Explosion
! Initial Projectiles !! Final Explosion !! Initial !! Final
|-
|-
| align="left" | 1 || 65 || 82% || 4133% || rowspan="3" | 300 MP || rowspan="3" | 180 seconds || rowspan="3" | [[Image:ElWater.png|link=El Essence]] x1
| align="left" | 1 || 65 || 82% || 4133% || rowspan="3" | 81-138 || rowspan="3" | 1 || rowspan="3" | 300 MP || rowspan="3" | 180 Seconds || rowspan="3" | [[Image:ElWater.png|link=El Essence]] x1
|-
|-
| align="left" | 2 || 70 || 87% || 4391%
| align="left" | 2 || 70 || 87% || 4391%
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| align="left" | 3 || 75 || 92% || 4649%
| align="left" | 3 || 75 || 92% || 4649%
|}
|}
|-|
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
! rowspan="3" | Skill Level !! rowspan="3" | Required Level !! colspan="4" | Damage (Magical) !! colspan="4" | Max Hits !! rowspan="3" | MP Usage!! rowspan="3" | Cooldown !! rowspan="3" | Item Usage
|- style="background:#99CCFF;"
! colspan="3" | Initial Projectiles !! rowspan="2" | Final Explosion !! colspan="3" | Initial Projectiles !! rowspan="2" | Final
|- style="background:#99CCFF;"
! - !! - !! - !! - !! - !! -
|-
| align="left" | 1 || 65 || - || - || - || - || rowspan="3" | - || rowspan="3" | - || rowspan="3" | - || rowspan="3" | 1 || rowspan="3" | 300 MP || rowspan="3" | 180 Seconds || rowspan="3" | [[Image:ElWater.png|link=El Essence]] x1
|-
| align="left" | 2 || 70 || 258% || 621% || 775% || 6209%
|-
| align="left" | 3 || 75 || 273% || 657% || 821% || 6575%
|}
</tabber>
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The final rocket does unlisted physical damage if makes contact with anything on its way down.
*Chung is able to move after firing the vortex-generating missile.
*Chung is able to move after firing the vortex-generating missile.
*Projectiles include standard blue skull and crossbones missiles, red Disfrozen missiles used in the [[Mark of Commander#Skill Note|Commander's Mark note]], [[Carpet Bombing]] bomblets and the final rocket is similar to [[Artillery Strike - Quantum Ballista]].
<br>
 
== Trivia ==
*Projectiles include standard blue skull and crossbones missiles, red Disfrozen missiles used in the [[Mark of Commander#Skill Note|Commander's Mark note]], [[Carpet Bombing]] bomblets and a final rocket is similar to [[Artillery Strike - Quantum Ballista]].
<br>
 
== Updates ==
*07/10/2014 KR
**Effects and hitboxes revamped.
**Damage changed.
<br>
<br>


{{TTSkillsKR}}
{{TTSkillsKR}}

Revision as of 02:56, 12 July 2014


[Hyper Active] Chung fires a special rocket into the air to summon a storm of various projectiles that explode upon impact with targets, hitting the ground, or traveling a set distance. The final rocket shot by the storm is huge and explodes a short while after hitting the ground.


Requirements

Class Master Level Required SP Cost Per Level Skill Requirement
Tactical Trooper Lv. 20 65 10 Hyper Skill Quest


Skill Information

  • NA
Skill Level Required Level Damage (Magical) Max Hits MP Usage Cooldown Item Usage
Initial Projectiles Final Explosion Initial Final
1 65 82% 4133% 81-138 1 300 MP 180 Seconds x1
2 70 87% 4391%
3 75 92% 4649%

|-| KR=

Skill Level Required Level Damage (Magical) Max Hits MP Usage Cooldown Item Usage
Initial Projectiles Final Explosion Initial Projectiles Final
- - - - - -
1 65 - - - - - - - 1 300 MP 180 Seconds x1
2 70 258% 621% 775% 6209%
3 75 273% 657% 821% 6575%


Tips and Details

  • The final rocket does unlisted physical damage if makes contact with anything on its way down.
  • Chung is able to move after firing the vortex-generating missile.


Trivia


Updates

  • 07/10/2014 KR
    • Effects and hitboxes revamped.
    • Damage changed.


Template:TTSkillsKR