Sefirot Phantasma: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*'''Sefirot Fantasma''' is capable of doing 51,547% Magical Damage if all hits connect. | *'''Sefirot Fantasma''' is capable of doing 51,547% Magical Damage if all hits connect. | ||
*The '''Sefirot''' spear will keep travelling down until it hits solid ground before it causes any of the subsequent hits. | *The '''Sefirot''' spear will keep travelling down until it hits solid ground before it causes any of the subsequent hits. | ||
**The spear also sharply pulls all enemies in range into its collision point, including enemies in Super Armor. | |||
*The '''Burst of Souls''' each have their own hitbox, but are large enough that all enemies in the center of the skill will take all hits, regardless of size. | |||
**If an enemy cannot be pulled, such as many endgame bosses, proper positioning will be required to land all hits, however. | |||
== Alternative Names == | == Alternative Names == |
Revision as of 03:13, 31 December 2017
- English
[Hyper Active] | |
Requires 1 El's Essence (Item)
(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets) |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Innocent | 99 | Ultimate Skill II Quest |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | MP Usage | Cooldown | Item Usage | ||||
---|---|---|---|---|---|---|---|---|---|
Spear Blow | Burst of Souls | Last Blast | Spear Blow | Burst of Souls | Last Blast | ||||
99 | 3119% | 730% | 3898% | 1 | 61 | 1 | 300 MP | 180 Seconds | x1 |
PvP
Level Required | Damage (Magical) | ||
---|---|---|---|
Spear Blow | Burst of Souls | Last Blast | |
99 | % | % | % |
Tips and Details
- Sefirot Fantasma is capable of doing 51,547% Magical Damage if all hits connect.
- The Sefirot spear will keep travelling down until it hits solid ground before it causes any of the subsequent hits.
- The spear also sharply pulls all enemies in range into its collision point, including enemies in Super Armor.
- The Burst of Souls each have their own hitbox, but are large enough that all enemies in the center of the skill will take all hits, regardless of size.
- If an enemy cannot be pulled, such as many endgame bosses, proper positioning will be required to land all hits, however.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 세피로스 판타즈마 | Sefirot Fantasma |