Shine Chase: Difference between revisions

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__NOTOC__{{Languages|Shine Chase}}
__NOTOC__{{Languages|Shine Chase}}
<div style="float: right;">{{#ev:youtube|-|400}}</div>
{{#ev:youtube|bppVrACXaA4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:CorGuardianSkill3.png]]
| [[File:CorGuardianSkill3.png]]
|{{SkillType|SA|S}}
|{{SkillType|SA|S}} Shoot a giant cannonball ahead.<br>When the cannonball strikes, collection of light will appear based on how many cannonballs were used and chase down enemies.
|-
|
| {{SkillText|Cannonball|all}}
|-
|-
|
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==Requirements==
==Requirements==
{{ADSquareSkill}}
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
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{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
!Mode !!Damage (0)
! rowspan="2" |Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits
!Max Hits!!MP Usage!!Cooldown
! rowspan="2" |Cannonball Usage !! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
|-
! Cannonball !! Collection of Light !! Cannonball !! Collection of Light<br>(Per Cannonball Hit)
|-
|-
| colspan="5" |'''Normal'''
| colspan="8" |'''Normal'''
|-
|-
|'''{{PvE}}'''||-%
|{{PvE}}|| 582% || 168% || rowspan="2" | 7 || rowspan="2" | 0 ~ 6 || rowspan="2" |0 ~ 6|| rowspan="2" |200 MP || rowspan="2" |14 Seconds
| rowspan="2" | -|| rowspan="2" |200 MP || rowspan="2" |14 Seconds
|-
|-
|'''{{PvP}}'''||-%
|{{PvP}}||221% || 70%
|-
|-
| colspan="5" |'''[Enhanced]'''
| colspan="8" |'''[Enhanced]'''
|-
|-
|'''{{PvE}}'''||-%
|{{PvE}}||699% || 202% || rowspan="2" | 7 || rowspan="2" | 0 ~ 6 || rowspan="2" |0 ~ 6|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds
| rowspan="2" | -|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds
|-
|-
|'''{{PvP}}'''||-%
|{{PvP}}||266% || 84%
|}
|}
<br>
<br>
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==Total Damage==
==Total Damage==
{{Damage
{{Damage|true|Chung
|true
| dmg = 699, 202
|Chung
| pvp_dmg = 266, 84
|dmg=0
| hits = 7, 0*7
|pvp_dmg=0
|hits_max=7, 6*7
| avg_hits = 2, 6*2
|heavy=true
}}
}}
*Damage ranges from 0~6 cannonballs consumed.
*Average assumes 2 '''Cannonball''' & 12 '''Collection of Light''' hits.
<br>
<br>


==Tips and Details==
==Tips and Details==
<br><br>
*'''Collection of Light''' will be created for every hit by the '''Cannonball'''. The number of '''Collection of Light''' created is directly proportional to the number of cannonballs consumed.
 
**Each '''Collection of Light''' will home onto the closest target and do not pierce.
==Trivia==
<br>
<br><br>


==Updates==
==Updates==
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!KR!!NA!! PvE!!PvP
!KR!!NA!! PvE!!PvP
|-
|-
|01/05/2023||-|| colspan="2" align="left" |
| 01/05/2023 || 02/01/2023 || colspan="2" align="left" |
*'''Shine Chase''' added.
*'''Shine Chase''' added.
|-
| 11/09/2023 || 12/06/2023 || colspan="2" align="left" |
*{{nerf|'''Collection of Light''' damage decreased.}}
|}
|}
<br>
<br>
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{{AlternateLanguages
{{AlternateLanguages
|ColorCls=Chung
|ColorCls=Chung
|KR=?? ??? |KRName=Shine Chase
|KR=샤인 체이스 |KRName=Shine Chase
}}
}}
<br>
<br>
{{SkillNav - Cor Guardian}}
{{SkillNav - Cor Guardian}}

Latest revision as of 18:02, 30 March 2024

[Special Active: Strength]
Shoot a giant cannonball ahead.
When the cannonball strikes, collection of light will appear based on how many cannonballs were used and chase down enemies.
Cannonball Consumption
  • Uses all cannonballs
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Cor Guardian 25


Skill Information

Mode Damage (Physical) Max Hits Cannonball Usage MP Usage Cooldown
Cannonball Collection of Light Cannonball Collection of Light
(Per Cannonball Hit)
Normal
PvE 582% 168% 7 0 ~ 6 0 ~ 6 200 MP 14 Seconds
PvP 221% 70%
[Enhanced]
PvE 699% 202% 7 0 ~ 6 0 ~ 6 200 MP 14 Seconds
PvP 266% 84%


Skill Traits

Heavy Shine ChaseCritical Shine Chase
Attribute EffectCooldownAttribute EffectMP Usage
Damage increased to 144%
Cooldown increased to 120%
16.8 SecondsMP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MP


Total Damage

ModeBase
NormalHeavy
AverageMaxAverageMax
PvE3,822%4,893% ~ 13,377%5,503.68%7,045.92% ~ 19,262.88%
PvP1,540%1,862% ~ 5,390%2,217.6%2,681.28% ~ 7,761.6%
  • Damage ranges from 0~6 cannonballs consumed.
  • Average assumes 2 Cannonball & 12 Collection of Light hits.


Tips and Details

  • Collection of Light will be created for every hit by the Cannonball. The number of Collection of Light created is directly proportional to the number of cannonballs consumed.
    • Each Collection of Light will home onto the closest target and do not pierce.


Updates

Date Changes
KR NA PvE PvP
01/05/2023 02/01/2023
  • Shine Chase added.
11/09/2023 12/06/2023
  • Collection of Light damage decreased.


Alternative Names

Server Name Translation
South Korea 샤인 체이스 Shine Chase