Supersonic: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | | ! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | DP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Repeat Hits !! Repeat Hits (on boss) !! Final Hit !! Repeat Hits !! Final Hit | ! Repeat Hits !! Repeat Hits (on boss) !! Final Hit !! Repeat Hits !! Final Hit | ||
|- | |||
! colspan=9 | Normal | |||
|- | |- | ||
| | | '''{{PvE}}''' || rowspan=2 | 4% of target's current HP || 795% || 5276% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 40 DP || rowspan=2 | 23 seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 213% || 1413% | ||
|- | |||
! colspan=9 | [Enhanced] | |||
| | |||
|- | |- | ||
| | | '''{{PvE}}''' || rowspan=2 | 4% of target's current HP || 795% || 5276% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 40 DP || rowspan=2 | 18 seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 213% || 1413% | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! colspan=2 | Light Supersonic !! colspan= | ! rowspan=3 | Stage !! colspan=2 | Light Supersonic !! colspan=2 | Heavy Supersonic | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | Attribute Effect !! Details | ! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! MP Usage !! Cooldown | ! MP Usage !! Cooldown | ||
|- | |- | ||
| rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 200 MP | | Normal || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 200 MP || rowspan=2 | {{SkillText|Heavy|144|120}} || 27.6 Seconds | ||
|- | |- | ||
| [Enhanced] || 21.6 Seconds | | [Enhanced] || 21.6 Seconds |
Revision as of 18:02, 19 September 2020
File:LPTrans6.png | [Special Active: Bravery] Make quick, repetitive strikes to the enemy ahead and give a final blow. Repetitive strikes give damage in proportion to the current HP of the enemy. |
Dynamo Mutation Point
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Lunatic Psyker : Transcendent | 95 |
Skill Information
Mode | Damage (Magical) | Max Hits | MP Usage | DP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Repeat Hits | Repeat Hits (on boss) | Final Hit | Repeat Hits | Final Hit | ||||
Normal | ||||||||
PvE | 4% of target's current HP | 795% | 5276% | 9 | 1 | 250 MP | 40 DP | 23 seconds |
PvP | 213% | 1413% | ||||||
[Enhanced] | ||||||||
PvE | 4% of target's current HP | 795% | 5276% | 9 | 1 | 250 MP | 40 DP | 18 seconds |
PvP | 213% | 1413% |
Skill Traits
Stage | Light Supersonic | Heavy Supersonic | ||
---|---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details | |
MP Usage | Cooldown | |||
Normal | MP Usage decreased to 80% | 200 MP | Damage increased to 144% Cooldown increased to 120% |
27.6 Seconds |
[Enhanced] | 21.6 Seconds |
Total Damage
Mode | Regular | |||||||
---|---|---|---|---|---|---|---|---|
Normal | DP Mode (3 DMP) | |||||||
Normal | Heavy | Normal | Heavy | |||||
Mob | Boss | Mob | Boss | Mob | Boss | Mob | Boss | |
PvE | 30.75% HP + 5,276% | 12,431% | 30.75% HP + 7,597.44% | 17,900.64% | 30.75% HP + 6,067.4% | 14,295.65% | 30.75% HP + 8,737.06% | 20,585.74% |
PvP | 30.75% HP + 1,413% | 3,330% | 30.75% HP + 2,034.72% | 4,795.2% | 30.75% HP + 1,624.95% | 3,829.5% | 30.75% HP + 2,339.93% | 5,514.48% |
- Non-boss damage assumes no defense.
Related Skills
File:DBPassive1.png | Blood Boil |
Tips and Details
- Damage dealt based on opponent's HP is still affected by defense.
- If a target has no defense, the Repeat Hits can deal up to 30.75% HP of their current health.
- In PvP, the damage will be inflicted as if they were a mob. Due to this, the PvP damage percentage of Repeat Hits on bosses is completely useless.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
11/03/2016 | - |
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01/25/2017 | - |
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04/27/2017 | - |
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07/27/2017 | - |
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09/28/2017 | 10/18/2017 |
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02/22/2018 | - |
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04/05/2018 | 04/18/2018 |
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09/11/2019 | 09/25/2019 |
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Alternative Names