Sword Fall: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! rowspan=4 | Mode !! colspan=8 | Regular | ! rowspan=4 | Mode !! colspan=8 | Regular !! colspan=8 | [[Master of Combat]] | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! colspan=4 | Normal !! colspan=4 | Destruction | ! colspan=4 | Normal !! colspan=4 | Destruction !! colspan=4 | Normal !! colspan=4 | Destruction | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy | ! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max | ! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max | ||
|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: 793*6}}}}% || {{formatnum:{{#expr: 793*6*5}}}}% || {{formatnum:{{#expr: 793*6*1.44}}}}% || {{formatnum:{{#expr: 793*6*5*1.44}}}}% || {{formatnum:{{#expr: 793*6*1.5}}}}% || {{formatnum:{{#expr: 793*6*5*1.5}}}}% || {{formatnum:{{#expr: 793*6*1.44*1.5}}}}% || {{formatnum:{{#expr: 793*6*5*1.44*1.5}}}}% | | {{formatnum:{{#expr: 793*6}}}}% || {{formatnum:{{#expr: 793*6*5}}}}% || {{formatnum:{{#expr: 793*6*1.44}}}}% || {{formatnum:{{#expr: 793*6*5*1.44}}}}% || {{formatnum:{{#expr: 793*6*1.5}}}}% || {{formatnum:{{#expr: 793*6*5*1.5}}}}% || {{formatnum:{{#expr: 793*6*1.44*1.5}}}}% || {{formatnum:{{#expr: 793*6*5*1.44*1.5}}}}% | ||
| {{formatnum:{{#expr: 793*6*1.27}}}}% || {{formatnum:{{#expr: 793*6*5*1.27}}}}% || {{formatnum:{{#expr: 793*6*1.44*1.27 round2}}}}% || {{formatnum:{{#expr: 793*6*5*1.44*1.27 round2}}}}% || {{formatnum:{{#expr: 793*6*1.5*1.27}}}}% || {{formatnum:{{#expr: 793*6*5*1.5*1.27 round2}}}}% || {{formatnum:{{#expr: 793*6*1.44*1.5*1.27 round2}}}}% || {{formatnum:{{#expr: 793*6*5*1.44*1.5*1.27 round2}}}}% | |||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 302*6}}}}% || {{formatnum:{{#expr: 302*6*5}}}}% || {{formatnum:{{#expr: 302*6*1.44}}}}% || {{formatnum:{{#expr: 302*6*5*1.44}}}}% || {{formatnum:{{#expr: 302*6*1.5}}}}% || {{formatnum:{{#expr: 302*6*5*1.5}}}}% || {{formatnum:{{#expr: 302*6*1.44*1.5}}}}% || {{formatnum:{{#expr: 302*6*5*1.44*1.5}}}}% | | {{formatnum:{{#expr: 302*6}}}}% || {{formatnum:{{#expr: 302*6*5}}}}% || {{formatnum:{{#expr: 302*6*1.44}}}}% || {{formatnum:{{#expr: 302*6*5*1.44}}}}% || {{formatnum:{{#expr: 302*6*1.5}}}}% || {{formatnum:{{#expr: 302*6*5*1.5}}}}% || {{formatnum:{{#expr: 302*6*1.44*1.5}}}}% || {{formatnum:{{#expr: 302*6*5*1.44*1.5}}}}% | ||
| {{formatnum:{{#expr: 302*6*1.27}}}}% || {{formatnum:{{#expr: 302*6*5*1.27}}}}% || {{formatnum:{{#expr: 302*6*1.44*1.27 round2}}}}% || {{formatnum:{{#expr: 302*6*5*1.44*1.27 round2}}}}% || {{formatnum:{{#expr: 302*6*1.5*1.27}}}}% || {{formatnum:{{#expr: 302*6*5*1.5*1.27}}}}% || {{formatnum:{{#expr: 302*6*1.44*1.5*1.27 round2}}}}% || {{formatnum:{{#expr: 302*6*5*1.44*1.5*1.27 round2}}}}% | |||
|} | |} | ||
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Revision as of 05:21, 16 July 2019
[Special Active: Strength] Summons Conwell swords and rain them down on enemies. | |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Sheath Knight | 15 |
Skill Information
PvE
Level Required | Falling Swords (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
15 | 678% | 8 | 150 MP | 10 Seconds |
[Enhanced] | 10 |
PvP
Level Required | Falling Swords (Physical) |
---|---|
15 | 244% |
[Enhanced] |
Skill Information (06/20/2019 KR Patch)
PvE
Level Required | Falling Swords (Physical) |
Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|
Max Hits Per Sword | Number of Swords | ||||
15 | 661% | 6 | 5 | 200 MP | 14 Seconds |
[Enhanced] | 793% |
PvP
Level Required | Falling Swords (Physical) |
---|---|
15 | 252% |
[Enhanced] | 302% |
Skill Traits
Heavy Sword Fall | Critical Sword Fall | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% |
12 Seconds | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
195 MP |
Total Damage
Mode | Regular | Master of Combat | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal | Destruction | Normal | Destruction | |||||||||||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |||||||||
Per Sword | Max | Per Sword | Max | Per Sword | Max | Per Sword | Max | Per Sword | Max | Per Sword | Max | Per Sword | Max | Per Sword | Max | |
PvE | 4,758% | 23,790% | 6,851.52% | 34,257.6% | 7,137% | 35,685% | 10,277.28% | 51,386.4% | 6,042.66% | 30,213.3% | 8,701.43% | 43,507.15% | 9,063.99% | 45,319.95% | 13,052.15% | 65,260.73% |
PvP | 1,812% | 9,060% | 2,609.28% | 13,046.4% | 2,718% | 13,590% | 3,913.92% | 19,569.6% | 2,301.24% | 11,506.2% | 3,313.79% | 16,568.93% | 3,451.86% | 17,259.3% | 4,970.68% | 24,853.39% |
Related Skills
Master of Combat |
Tips and Details
NA
- [Enhanced] Sword Fall can deal a total of 6,780% (2,440% in PvP) Physical Damage, assuming all swords connect. With Heavy, it can deal up to 9,763.2% (3,513.6% in PvP) Physical Damage.
- The Conwells do not push targets enough to ensure that most hits connect. While all 10 swords at [Enhanced] can hit one small target, this requires some very precise positioning. It is rather easy to hit all swords on larger targets, however.
- The Conwells' hitbox begin once they start traveling forward, making it effective against enemies above you as well.
- The swords will stop once they reach a platform, though they will still fly through them (and off the map if it's a wall) when used too close to them.
- Sword Fall does not follow map curves, so some swords may travel off the map if used on them.
- You can move before the skill finishes, about after the 5th Conwell hits the ground.
- There is a bug in PvP where the swords sometimes disappear and deal no damage to the enemy.
KR
- While the max hit for each falling sword is 6, the 6th hitbox is fairly narrow. When positioning an enemy between 2 swords, they will likely only take 5 hits per sword instead, especially smaller enemies. Medium-sized enemies will usually be hit 6 times by at least one of the two unless they are perfectly between both swords.
Old Version
- Before the 10/29/2015 Korean patch, Sword Fall summoned only 4 swords, with its Skill Note increasing the number of swords to 8.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
03/29/2012 | - |
▲ Damage increased. ▲ MP Usage decreased. | |
11/06/2014 | - |
▲ Falling Sword becomes faster. ▲ Damage increased. ▼ Cooldown increased.
| |
07/23/2015 | - |
▲ Casting speed increased. | |
10/29/2015 | 03/16/2016 |
▲ Number of swords increased. ▼ Damage decreased. | |
04/21/2016 | 05/18/2016 |
| |
06/30/2016 | - |
| |
01/12/2017 | - |
▲ Damage increased. | |
04/27/2017 | - |
▲ Damage increased. |
|
06/15/2017 | 06/28/2017 |
▼ Freeze frames decreased. | |
07/27/2017 | - |
▼ Damage decreased. | |
02/22/2018 | - |
▲ Invincibility frames increased. | |
▲ Damage increased. |
| ||
04/05/2018 | 04/18/2018 |
▲ Damage increased. | |
06/28/2018 | 07/11/2018 |
▲ Damage increased. | |
06/20/2019 | - |
Alternative Names